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/external/mesa3d/src/compiler/glsl/
Dgl_nir_link_uniform_blocks.c433 unsigned int block_variables = 0; in allocate_uniform_blocks() local
434 iterate_type_count_variables(type, &block_variables); in allocate_uniform_blocks()
436 *num_variables += block_variables * buffer_count; in allocate_uniform_blocks()