Searched refs:buffer_slice3 (Results 1 – 1 of 1) sorted by relevance
176 unsigned char buffer_slice3[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS]; in iterate() local209 buffer_slice3 + n * N_TEXTURE_COMPONENTS, in iterate()231 buffer_slice3 + n * N_TEXTURE_COMPONENTS, in iterate()275 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, buffer_slice3); in iterate()