Searched refs:buildBlockName (Results 1 – 1 of 1) sorted by relevance
854 virtual String buildBlockName(const String& /*name*/) in buildBlockName() function in glcts::LayoutBindingBaseCase875 if (!buildBlockName(getDefaultUniformName()).empty()) in buildArrayAccess()1305 String(getTestParameters().uniform_type), buildBlockName(getDefaultUniformName()), in binding_basic_default()1318 const String& u = buildBlockName(getDefaultUniformName()); in binding_basic_default()1353 String(getTestParameters().uniform_type), buildBlockName(getDefaultUniformName()), in binding_basic_explicit()1366 const String& s = buildBlockName(getDefaultUniformName()); in binding_basic_explicit()1391 String(getTestParameters().uniform_type), buildBlockName(getDefaultUniformName()), in binding_basic_multiple()1394 String(getTestParameters().uniform_type), buildBlockName(getDefaultUniformName(1)), in binding_basic_multiple()1411 String u = buildBlockName(getDefaultUniformName()); in binding_basic_multiple()1417 u = buildBlockName(getDefaultUniformName(1)); in binding_basic_multiple()[all …]