/external/deqp/external/openglcts/modules/common/ |
D | glcSpirvUtils.cpp | 97 void getDefaultBuiltInResources(TBuiltInResource* builtin) in getDefaultBuiltInResources() argument 99 getDefaultLimits(&builtin->limits); in getDefaultBuiltInResources() 101 builtin->maxLights = 32; in getDefaultBuiltInResources() 102 builtin->maxClipPlanes = 6; in getDefaultBuiltInResources() 103 builtin->maxTextureUnits = 32; in getDefaultBuiltInResources() 104 builtin->maxTextureCoords = 32; in getDefaultBuiltInResources() 105 builtin->maxVertexAttribs = 64; in getDefaultBuiltInResources() 106 builtin->maxVertexUniformComponents = 4096; in getDefaultBuiltInResources() 107 builtin->maxVaryingFloats = 64; in getDefaultBuiltInResources() 108 builtin->maxVertexTextureImageUnits = 32; in getDefaultBuiltInResources() [all …]
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkShaderToSpirV.cpp | 107 void getDefaultBuiltInResources (TBuiltInResource* builtin) in getDefaultBuiltInResources() argument 109 getDefaultLimits(&builtin->limits); in getDefaultBuiltInResources() 111 builtin->maxLights = 32; in getDefaultBuiltInResources() 112 builtin->maxClipPlanes = 6; in getDefaultBuiltInResources() 113 builtin->maxTextureUnits = 32; in getDefaultBuiltInResources() 114 builtin->maxTextureCoords = 32; in getDefaultBuiltInResources() 115 builtin->maxVertexAttribs = 64; in getDefaultBuiltInResources() 116 builtin->maxVertexUniformComponents = 4096; in getDefaultBuiltInResources() 117 builtin->maxVaryingFloats = 64; in getDefaultBuiltInResources() 118 builtin->maxVertexTextureImageUnits = 32; in getDefaultBuiltInResources() [all …]
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/external/mksh/src/ |
D | dot.mkshrc | 35 \\builtin eval '\\builtin export "$1"="${2:-}"' 37 \\builtin typeset -x 43 \\builtin set +m 44 \\builtin cat "$@" |& 45 \\builtin trap "rv=\$?; \\\\builtin kill $! >/dev/null 2>&1; \\\\builtin exit \$rv" EXIT 46 while IFS= \\builtin read -pr line; do 51 \\builtin print -nr -- $'\e[7m--more--\e[0m' 52 \\builtin read -u1 || \\builtin exit $? 53 [[ $REPLY = [Qq]* ]] && \\builtin exit 0 56 \\builtin print -r -- "$line" [all …]
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/external/rust/cxx/gen/src/ |
D | builtin.rs | 44 if out.builtin == Default::default() { in write() 49 let builtin = &mut out.builtin; in write() localVariable 50 let out = &mut builtin.content; in write() 52 if builtin.rust_string { in write() 58 if builtin.rust_str { in write() 62 builtin.friend_impl = true; in write() 65 if builtin.rust_vec { in write() 77 builtin.panic = true; in write() 78 builtin.rust_slice = true; in write() 79 builtin.unsafe_bitcopy_t = true; in write() [all …]
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/external/libtextclassifier/native/utils/ |
D | tflite-model-executor.cc | 26 namespace builtin { namespace 104 tflite::ops::builtin::Register_ADD(), in RegisterSelectedOps() 108 tflite::ops::builtin::Register_CONCATENATION(), in RegisterSelectedOps() 112 tflite::ops::builtin::Register_CONV_2D(), in RegisterSelectedOps() 116 ::tflite::ops::builtin::Register_EQUAL()); in RegisterSelectedOps() 119 tflite::ops::builtin::Register_FULLY_CONNECTED(), in RegisterSelectedOps() 123 ::tflite::ops::builtin::Register_GREATER_EQUAL()); in RegisterSelectedOps() 125 tflite::ops::builtin::Register_L2_NORMALIZATION(), in RegisterSelectedOps() 129 tflite::ops::builtin::Register_MUL()); in RegisterSelectedOps() 131 tflite::ops::builtin::Register_RESHAPE()); in RegisterSelectedOps() [all …]
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/external/angle/third_party/vulkan-deps/glslang/src/Test/ |
D | spv.RayCallable_Errors.rcall | 9 int e0 = gl_PrimitiveID; // ERROR, unsupported builtin in stage 10 int e1 = gl_InstanceID; // ERROR, unsupported builtin in stage 11 int e3 = gl_InstanceCustomIndexNV; // ERROR, unsupported builtin in stage 12 vec3 e4 = gl_WorldRayOriginNV; // ERROR, unsupported builtin in stage 13 vec3 e5 = gl_WorldRayDirectionNV; // ERROR, unsupported builtin in stage 14 vec3 e6 = gl_ObjectRayOriginNV; // ERROR, unsupported builtin in stage 15 vec3 e7 = gl_ObjectRayDirectionNV; // ERROR, unsupported builtin in stage 16 float e8 = gl_RayTminNV; // ERROR, unsupported builtin in stage 17 float e9 = gl_RayTmaxNV; // ERROR, unsupported builtin in stage 18 mat4x3 e10 = gl_ObjectToWorldNV; // ERROR, unsupported builtin in stage [all …]
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D | spv.ext.RayGenShader_Errors.rgen | 24 int e0 = gl_PrimitiveID; // ERROR, unsupported builtin in stage 25 int e1 = gl_InstanceID; // ERROR, unsupported builtin in stage 26 int e3 = gl_InstanceCustomIndexEXT; // ERROR, unsupported builtin in stage 27 vec3 e4 = gl_WorldRayOriginEXT; // ERROR, unsupported builtin in stage 28 vec3 e5 = gl_WorldRayDirectionEXT; // ERROR, unsupported builtin in stage 29 vec3 e6 = gl_ObjectRayOriginEXT; // ERROR, unsupported builtin in stage 30 vec3 e7 = gl_ObjectRayDirectionEXT; // ERROR, unsupported builtin in stage 31 float e8 = gl_RayTminEXT; // ERROR, unsupported builtin in stage 32 float e9 = gl_RayTmaxEXT; // ERROR, unsupported builtin in stage 33 mat4x3 e10 = gl_ObjectToWorldEXT; // ERROR, unsupported builtin in stage [all …]
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D | spv.ext.RayCallable_Errors.rcall | 10 int e0 = gl_PrimitiveID; // ERROR, unsupported builtin in stage 11 int e1 = gl_InstanceID; // ERROR, unsupported builtin in stage 12 int e3 = gl_InstanceCustomIndexEXT; // ERROR, unsupported builtin in stage 13 vec3 e4 = gl_WorldRayOriginEXT; // ERROR, unsupported builtin in stage 14 vec3 e5 = gl_WorldRayDirectionEXT; // ERROR, unsupported builtin in stage 15 vec3 e6 = gl_ObjectRayOriginEXT; // ERROR, unsupported builtin in stage 16 vec3 e7 = gl_ObjectRayDirectionEXT; // ERROR, unsupported builtin in stage 17 float e8 = gl_RayTminEXT; // ERROR, unsupported builtin in stage 18 float e9 = gl_RayTmaxEXT; // ERROR, unsupported builtin in stage 19 mat4x3 e10 = gl_ObjectToWorldEXT; // ERROR, unsupported builtin in stage [all …]
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D | spv.RayGenShader_Errors.rgen | 24 int e0 = gl_PrimitiveID; // ERROR, unsupported builtin in stage 25 int e1 = gl_InstanceID; // ERROR, unsupported builtin in stage 26 int e3 = gl_InstanceCustomIndexNV; // ERROR, unsupported builtin in stage 27 vec3 e4 = gl_WorldRayOriginNV; // ERROR, unsupported builtin in stage 28 vec3 e5 = gl_WorldRayDirectionNV; // ERROR, unsupported builtin in stage 29 vec3 e6 = gl_ObjectRayOriginNV; // ERROR, unsupported builtin in stage 30 vec3 e7 = gl_ObjectRayDirectionNV; // ERROR, unsupported builtin in stage 31 float e8 = gl_RayTminNV; // ERROR, unsupported builtin in stage 32 float e9 = gl_RayTmaxNV; // ERROR, unsupported builtin in stage 33 mat4x3 e10 = gl_ObjectToWorldNV; // ERROR, unsupported builtin in stage [all …]
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D | spv.MissShader_Errors.rmiss | 6 int e0 = gl_PrimitiveID; // ERROR, unsupported builtin in stage 7 int e1 = gl_InstanceID; // ERROR, unsupported builtin in stage 8 int e3 = gl_InstanceCustomIndexNV; // ERROR, unsupported builtin in stage 9 mat4x3 e10 = gl_ObjectToWorldNV; // ERROR, unsupported builtin in stage 10 mat4x3 e11 = gl_WorldToObjectNV; // ERROR, unsupported builtin in stage 11 float e12 = gl_HitTNV; // ERROR, unsupported builtin in stage 12 float e13 = gl_HitKindNV; // ERROR, unsupported builtin in stage 13 reportIntersectionNV(1.0, 1U); // ERROR, unsupported builtin in stage 14 ignoreIntersectionNV(); // ERROR, unsupported builtin in stage 15 terminateRayNV(); // ERROR, unsupported builtin in stage
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/external/deqp-deps/glslang/Test/ |
D | spv.RayCallable_Errors.rcall | 9 int e0 = gl_PrimitiveID; // ERROR, unsupported builtin in stage 10 int e1 = gl_InstanceID; // ERROR, unsupported builtin in stage 11 int e3 = gl_InstanceCustomIndexNV; // ERROR, unsupported builtin in stage 12 vec3 e4 = gl_WorldRayOriginNV; // ERROR, unsupported builtin in stage 13 vec3 e5 = gl_WorldRayDirectionNV; // ERROR, unsupported builtin in stage 14 vec3 e6 = gl_ObjectRayOriginNV; // ERROR, unsupported builtin in stage 15 vec3 e7 = gl_ObjectRayDirectionNV; // ERROR, unsupported builtin in stage 16 float e8 = gl_RayTminNV; // ERROR, unsupported builtin in stage 17 float e9 = gl_RayTmaxNV; // ERROR, unsupported builtin in stage 18 mat4x3 e10 = gl_ObjectToWorldNV; // ERROR, unsupported builtin in stage [all …]
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D | spv.ext.RayGenShader_Errors.rgen | 24 int e0 = gl_PrimitiveID; // ERROR, unsupported builtin in stage 25 int e1 = gl_InstanceID; // ERROR, unsupported builtin in stage 26 int e3 = gl_InstanceCustomIndexEXT; // ERROR, unsupported builtin in stage 27 vec3 e4 = gl_WorldRayOriginEXT; // ERROR, unsupported builtin in stage 28 vec3 e5 = gl_WorldRayDirectionEXT; // ERROR, unsupported builtin in stage 29 vec3 e6 = gl_ObjectRayOriginEXT; // ERROR, unsupported builtin in stage 30 vec3 e7 = gl_ObjectRayDirectionEXT; // ERROR, unsupported builtin in stage 31 float e8 = gl_RayTminEXT; // ERROR, unsupported builtin in stage 32 float e9 = gl_RayTmaxEXT; // ERROR, unsupported builtin in stage 33 mat4x3 e10 = gl_ObjectToWorldEXT; // ERROR, unsupported builtin in stage [all …]
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D | spv.ext.RayCallable_Errors.rcall | 10 int e0 = gl_PrimitiveID; // ERROR, unsupported builtin in stage 11 int e1 = gl_InstanceID; // ERROR, unsupported builtin in stage 12 int e3 = gl_InstanceCustomIndexEXT; // ERROR, unsupported builtin in stage 13 vec3 e4 = gl_WorldRayOriginEXT; // ERROR, unsupported builtin in stage 14 vec3 e5 = gl_WorldRayDirectionEXT; // ERROR, unsupported builtin in stage 15 vec3 e6 = gl_ObjectRayOriginEXT; // ERROR, unsupported builtin in stage 16 vec3 e7 = gl_ObjectRayDirectionEXT; // ERROR, unsupported builtin in stage 17 float e8 = gl_RayTminEXT; // ERROR, unsupported builtin in stage 18 float e9 = gl_RayTmaxEXT; // ERROR, unsupported builtin in stage 19 mat4x3 e10 = gl_ObjectToWorldEXT; // ERROR, unsupported builtin in stage [all …]
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D | spv.RayGenShader_Errors.rgen | 24 int e0 = gl_PrimitiveID; // ERROR, unsupported builtin in stage 25 int e1 = gl_InstanceID; // ERROR, unsupported builtin in stage 26 int e3 = gl_InstanceCustomIndexNV; // ERROR, unsupported builtin in stage 27 vec3 e4 = gl_WorldRayOriginNV; // ERROR, unsupported builtin in stage 28 vec3 e5 = gl_WorldRayDirectionNV; // ERROR, unsupported builtin in stage 29 vec3 e6 = gl_ObjectRayOriginNV; // ERROR, unsupported builtin in stage 30 vec3 e7 = gl_ObjectRayDirectionNV; // ERROR, unsupported builtin in stage 31 float e8 = gl_RayTminNV; // ERROR, unsupported builtin in stage 32 float e9 = gl_RayTmaxNV; // ERROR, unsupported builtin in stage 33 mat4x3 e10 = gl_ObjectToWorldNV; // ERROR, unsupported builtin in stage [all …]
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D | spv.MissShader_Errors.rmiss | 6 int e0 = gl_PrimitiveID; // ERROR, unsupported builtin in stage 7 int e1 = gl_InstanceID; // ERROR, unsupported builtin in stage 8 int e3 = gl_InstanceCustomIndexNV; // ERROR, unsupported builtin in stage 9 mat4x3 e10 = gl_ObjectToWorldNV; // ERROR, unsupported builtin in stage 10 mat4x3 e11 = gl_WorldToObjectNV; // ERROR, unsupported builtin in stage 11 float e12 = gl_HitTNV; // ERROR, unsupported builtin in stage 12 float e13 = gl_HitKindNV; // ERROR, unsupported builtin in stage 13 reportIntersectionNV(1.0, 1U); // ERROR, unsupported builtin in stage 14 ignoreIntersectionNV(); // ERROR, unsupported builtin in stage 15 terminateRayNV(); // ERROR, unsupported builtin in stage
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/external/skqp/src/sksl/ |
D | sksl_fp.inc | 5 layout(builtin=15) in float4 sk_FragCoord; 6 layout(builtin=3) float sk_ClipDistance[1]; 12 layout(builtin=9999) float4 gl_LastFragData[1]; 13 layout(builtin=9999) half4 gl_LastFragColor; 14 layout(builtin=9999) half4 gl_LastFragColorARM; 15 layout(builtin=9999) int gl_SampleMaskIn[1]; 16 layout(builtin=9999) out int gl_SampleMask[1]; 17 layout(builtin=9999) half4 gl_SecondaryFragColorEXT; 19 layout(builtin=10003) half4 sk_InColor; 20 layout(builtin=10004) out half4 sk_OutColor; [all …]
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D | sksl_geom.inc | 5 layout(builtin=10002) in sk_PerVertex { 6 layout(builtin=0) float4 sk_Position; 7 layout(builtin=1) float sk_PointSize; 8 layout(builtin=3) float sk_ClipDistance[1]; 11 layout(builtin=10007) out sk_PerVertex { 12 layout(builtin=0) float4 sk_Position; 13 layout(builtin=1) float sk_PointSize; 14 layout(builtin=3) float sk_ClipDistance[1]; 17 layout(builtin=8) in int sk_InvocationID;
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D | sksl_frag.inc | 6 layout(builtin=15) in float4 sk_FragCoord; 7 layout(builtin=17) in bool sk_Clockwise; // Similar to gl_FrontFacing, but defined in device space. 8 layout(builtin=3) float sk_ClipDistance[1]; 14 layout(builtin=9999) int gl_SampleMaskIn[1]; 15 layout(builtin=9999) out int gl_SampleMask[1]; 16 layout(builtin=9999) out half4 gl_SecondaryFragColorEXT; 18 layout(location=0,index=0,builtin=10001) out half4 sk_FragColor; 19 layout(builtin=10008) half4 sk_LastFragColor; 20 layout(builtin=10011) half sk_Width; 21 layout(builtin=10012) half sk_Height;
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/external/mesa3d/.gitlab-ci/piglit/ |
D | cl.txt | 54 program/execute/builtin/builtin-char-popcount-1.2.generated: skip 55 program/execute/builtin/builtin-float-cos-1.0.generated: timeout 56 program/execute/builtin/builtin-float-isfinite-1.0.generated: crash 57 program/execute/builtin/builtin-float-isnormal-1.0.generated: crash 58 program/execute/builtin/builtin-float-ldexp-1.0.generated: fail 59 program/execute/builtin/builtin-float-sin-1.0.generated: timeout 60 program/execute/builtin/builtin-float-sincos-1.0.generated: timeout 61 program/execute/builtin/builtin-float-tan-1.0.generated: timeout 62 program/execute/builtin/builtin-int-popcount-1.2.generated: skip 63 program/execute/builtin/builtin-long-popcount-1.2.generated: skip [all …]
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/external/clang/www/ |
D | builtins.py | 147 def report_repl(builtin, repl): argument 148 …iltin %s used, replaced with %s\n" % (fileinput.filename(), fileinput.filelineno(), builtin, repl)) 150 def report_cant(builtin): argument 151 …uiltin %s used, too many replacements\n" % (fileinput.filename(), fileinput.filelineno(), builtin)) 154 for builtin, repl in repl_map.iteritems(): 155 if builtin in line: 156 line = line.replace(builtin, repl) 157 report_repl(builtin, repl)
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/external/llvm-project/clang/www/ |
D | builtins.py | 147 def report_repl(builtin, repl): argument 148 …iltin %s used, replaced with %s\n" % (fileinput.filename(), fileinput.filelineno(), builtin, repl)) 150 def report_cant(builtin): argument 151 …uiltin %s used, too many replacements\n" % (fileinput.filename(), fileinput.filelineno(), builtin)) 154 for builtin, repl in repl_map.items(): 155 if builtin in line: 156 line = line.replace(builtin, repl) 157 report_repl(builtin, repl)
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/external/deqp/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.0.x/ |
D | gl41-master.txt | 1781 KHR-GL41.shaders.preprocessor.builtin.line_vertex 1782 KHR-GL41.shaders.preprocessor.builtin.line_fragment 1783 KHR-GL41.shaders.preprocessor.builtin.line_and_file_vertex 1784 KHR-GL41.shaders.preprocessor.builtin.line_and_file_fragment 3128 KHR-GL41.gpu_shader_fp64.builtin.abs_double 3129 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec2 3130 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec3 3131 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec4 3132 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat2 3133 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat2x3 [all …]
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D | gl42-master.txt | 1781 KHR-GL42.shaders.preprocessor.builtin.line_vertex 1782 KHR-GL42.shaders.preprocessor.builtin.line_fragment 1783 KHR-GL42.shaders.preprocessor.builtin.line_and_file_vertex 1784 KHR-GL42.shaders.preprocessor.builtin.line_and_file_fragment 3128 KHR-GL42.gpu_shader_fp64.builtin.abs_double 3129 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec2 3130 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec3 3131 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec4 3132 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat2 3133 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat2x3 [all …]
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/external/deqp/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.0.x/src/ |
D | gl41-master.txt | 1781 KHR-GL41.shaders.preprocessor.builtin.line_vertex 1782 KHR-GL41.shaders.preprocessor.builtin.line_fragment 1783 KHR-GL41.shaders.preprocessor.builtin.line_and_file_vertex 1784 KHR-GL41.shaders.preprocessor.builtin.line_and_file_fragment 3128 KHR-GL41.gpu_shader_fp64.builtin.abs_double 3129 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec2 3130 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec3 3131 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec4 3132 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat2 3133 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat2x3 [all …]
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D | gl40-master.txt | 1781 KHR-GL40.shaders.preprocessor.builtin.line_vertex 1782 KHR-GL40.shaders.preprocessor.builtin.line_fragment 1783 KHR-GL40.shaders.preprocessor.builtin.line_and_file_vertex 1784 KHR-GL40.shaders.preprocessor.builtin.line_and_file_fragment 3128 KHR-GL40.gpu_shader_fp64.builtin.abs_double 3129 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec2 3130 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec3 3131 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec4 3132 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat2 3133 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat2x3 [all …]
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