Searched refs:bvbi (Results 1 – 3 of 3) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Context11.cpp | 515 #define DRAW_CALL(drawType, instanced, bvbi) DRAW_##drawType##instanced##bvbi argument 517 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \ argument 528 DRAW_CALL(drawType, instanced, bvbi); \
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/external/angle/src/libANGLE/renderer/ |
D | renderer_utils.cpp | 1037 #define DRAW_CALL(drawType, instanced, bvbi) DRAW_##drawType##instanced##bvbi argument 1039 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \ argument 1050 ANGLE_TRY(DRAW_CALL(drawType, instanced, bvbi)); \
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/external/toolchain-utils/android_bench_suite/panorama_input/ |
D | test_007.ppm | 6783 …�7d�7^�1q�Ch�:e�:b�7a�8h�?Z~4Hl!q�Mg�CXw4Yx5[{7Po,Ru.Z}6Ps.b�AKk'BaPl<So?bvbi}ik}sk}sl~to�wu�x��…
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