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Searched refs:by2 (Results 1 – 8 of 8) sorted by relevance

/external/lzma/CPP/7zip/UI/FileManager/
DOverwriteDialog.rc35 PUSHBUTTON "&Yes", IDYES, bx3, by2, bxs, bys
36 PUSHBUTTON "Yes to &All", IDB_YES_TO_ALL, bx2, by2, bxs, bys
37 PUSHBUTTON "A&uto Rename", IDB_AUTO_RENAME, bx1, by2, bSizeBig, bys
77 PUSHBUTTON "&Yes", IDYES, bx3, by2, bxs, bys
78 PUSHBUTTON "Yes to &All", IDB_YES_TO_ALL, bx2, by2, bxs, bys
79 PUSHBUTTON "A&uto Rename", IDB_AUTO_RENAME, bx1, by2, bxs, bys
/external/lzma/CPP/7zip/
DGuiCommon.rc27 #undef by2
52 #define by2 (by1 - m - bys)
/external/python/cpython2/Demo/tkinter/guido/
Dhanoi.py103 bx1, by1, bx2, by2 = c.bbox(self.pegs[b])
115 newbottom = by2 - pieceheight*len(self.pegstate[b]) - 2
/external/python/cpython3/Tools/demo/
Dhanoi.py104 bx1, by1, bx2, by2 = c.bbox(self.pegs[b])
116 newbottom = by2 - pieceheight*len(self.pegstate[b]) - 2
/external/fonttools/Lib/fontTools/misc/
DbezierTools.py350 by2 = by * 2.0
352 yRoots = [t for t in solveQuadratic(ay3, by2, cy) if 0 <= t < 1]
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_resource.c958 uint32_t by2 = ((y + 1) * tile_h / in vc4_dump_surface_msaa() local
965 by2 - by1); in vc4_dump_surface_msaa()
/external/llvm-project/mlir/test/Dialect/GPU/
Doutlining.mlir75 gpu.launch blocks(%bx2, %by2, %bz2) in (%grid_x2 = %cst, %grid_y2 = %cst,
/external/skia/experimental/wasm-skp-debugger/debugger/
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