Searched refs:cachedLength (Results 1 – 2 of 2) sorted by relevance
35 private int cachedLength = -1; field in TypeWriterString59 if (length != cachedLength) in getString()61 cachedLength = length; in getString()
332 deUint32 cachedLength = 0; in shadercacheSave() local339 if (ok) ok = fread(&cachedLength, 1, 4, file) == 4; in shadercacheSave()340 if (ok) ok = cachedLength > 0; // sanity check in shadercacheSave()341 if (ok) fseek(file, cachedLength, SEEK_CUR); // skip binary in shadercacheSave()