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Searched refs:callNext (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/marl/include/marl/
Dticket.h221 auto callNext = (prev == nullptr && next != nullptr) ? next : nullptr; in done() local
223 if (callNext != nullptr) { in done()
225 callNext->callAndUnlock(lock); in done()
/external/deqp/executor/
DxeCallQueue.hpp111 …void callNext (void); //!< Executes and removes first call in queue. Will block if queue is …
DxeCallQueue.cpp60 void CallQueue::callNext (void) in callNext() function in xe::CallQueue
DxeBatchExecutor.cpp215 m_dispatcher.callNext(); in run()