Searched refs:char_h_per_tile (Results 1 – 1 of 1) sorted by relevance
938 uint32_t char_h_per_tile = char_h / tiles_h - 1; in vc4_dump_surface_msaa() local948 for (int y = 0; y < char_h_per_tile; y++) { in vc4_dump_surface_msaa()957 char_h_per_tile); in vc4_dump_surface_msaa()959 char_h_per_tile); in vc4_dump_surface_msaa()