Searched refs:check_sampled_texture (Results 1 – 1 of 1) sorted by relevance
679 void check_sampled_texture(GrTexture* tex, GrAttachment* colorAttachment, GrVkGpu* gpu) { in check_sampled_texture() function693 check_sampled_texture(geomProcTextures[i]->peekTexture(), colorAttachment, fGpu); in onBindTextures()696 check_sampled_texture(te.texture(), colorAttachment, fGpu); in onBindTextures()699 check_sampled_texture(dstTexture, colorAttachment, fGpu); in onBindTextures()