/external/angle/src/libANGLE/renderer/ |
D | FramebufferImpl_mock.h | 34 MOCK_METHOD4(clearBufferiv, angle::Result(const gl::Context *, GLenum, GLint, const GLint *));
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D | FramebufferImpl.h | 59 virtual angle::Result clearBufferiv(const gl::Context *context,
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/external/angle/src/libANGLE/renderer/null/ |
D | FramebufferNULL.h | 44 angle::Result clearBufferiv(const gl::Context *context,
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D | FramebufferNULL.cpp | 68 angle::Result FramebufferNULL::clearBufferiv(const gl::Context *context, in clearBufferiv() function in rx::FramebufferNULL
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/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
D | esextcDrawBuffersIndexedColorMasks.cpp | 155 gl.clearBufferiv(GL_COLOR, i, &c0[0]); in iterate() 198 gl.clearBufferiv(GL_COLOR, i, &c1[0]); in iterate()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | FramebufferD3D.h | 71 angle::Result clearBufferiv(const gl::Context *context,
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D | FramebufferD3D.cpp | 157 angle::Result FramebufferD3D::clearBufferiv(const gl::Context *context, in clearBufferiv() function in rx::FramebufferD3D
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/external/deqp/modules/glshared/ |
D | glsScissorTests.cpp | 634 case Color::INT: gl.clearBufferiv (GL_COLOR, 0, color.i); break; in clearBuffers() 641 gl.clearBufferiv(GL_STENCIL, 0, &stencil); in clearBuffers() 842 case CLEAR_COLOR_INT: gl.clearBufferiv (GL_COLOR, 0, clearColor.i); break; in render() 845 case CLEAR_STENCIL: gl.clearBufferiv (GL_STENCIL, 0, &clearStencil); break; in render()
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/external/angle/src/libANGLE/renderer/gl/ |
D | FramebufferGL.h | 51 angle::Result clearBufferiv(const gl::Context *context,
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D | ClearMultiviewGL.cpp | 102 mFunctions->clearBufferiv(buffer, drawbuffer, reinterpret_cast<const GLint *>(values)); in genericClear()
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D | FramebufferGL.cpp | 586 angle::Result FramebufferGL::clearBufferiv(const gl::Context *context, in clearBufferiv() function in rx::FramebufferGL 600 functions->clearBufferiv(buffer, drawbuffer, values); in clearBufferiv()
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 36 dst->clearBufferiv = src.clearBufferiv;
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/external/angle/src/libANGLE/renderer/metal/ |
D | FrameBufferMtl.h | 57 angle::Result clearBufferiv(const gl::Context *context,
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | FramebufferVk.h | 84 angle::Result clearBufferiv(const gl::Context *context,
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 32 gl->clearBufferiv = &glClearBufferiv;
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D | glwInitES31Direct.inl | 36 gl->clearBufferiv = &glClearBufferiv;
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D | glwInitES32Direct.inl | 41 gl->clearBufferiv = &glClearBufferiv;
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D | glwInitES30.inl | 32 gl->clearBufferiv = (glClearBufferivFunc) loader->get("glClearBufferiv");
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 116 virtual void clearBufferiv (deUint32 buffer, int drawbuffer, const int* value);
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D | sglrContext.hpp | 104 virtual void clearBufferiv (deUint32 buffer, int drawbuffer, const int* value) = DE_NULL;
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D | sglrContextWrapper.cpp | 271 m_curCtx->clearBufferiv(buffer, drawbuffer, value); in glClearBufferiv()
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/external/angle/src/libANGLE/ |
D | Context_gles_3_0_autogen.h | 26 void clearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value); \
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D | Framebuffer.h | 349 angle::Result clearBufferiv(const Context *context,
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D | Framebuffer.cpp | 1617 angle::Result Framebuffer::clearBufferiv(const Context *context, in clearBufferiv() function in gl::Framebuffer 1622 return mImpl->clearBufferiv(context, buffer, drawbuffer, values); in clearBufferiv() 1647 ANGLE_TRY(mImpl->clearBufferiv(context, GL_STENCIL, drawbuffer, &stencil)); in clearBufferfi()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestUtil.cpp | 437 ctx.clearBufferiv(GL_COLOR, 0, value.asInt().getPtr()); in clearColorBuffer()
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