Searched refs:colorArrayOffset (Results 1 – 1 of 1) sorted by relevance
91 GLintptr colorArrayOffset; member156 result->colorArrayOffset = result->vertexArrayOffset + in newGLObject()168 result->normalArrayOffset = result->colorArrayOffset + in newGLObject()189 object->colorArrayOffset += *offset; in appendObjectVBO()197 glBufferSubData(GL_ARRAY_BUFFER, object->colorArrayOffset, in appendObjectVBO()275 (GLvoid *)object->colorArrayOffset); in drawGLObject()292 glColorPointer(4, GL_UNSIGNED_BYTE, 0, (GLvoid *)object->colorArrayOffset); in drawGLObject()