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Searched refs:color_blend_state (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/amd/compiler/tests/
Dhelpers.cpp653 VkPipelineColorBlendStateCreateInfo color_blend_state; in create_graphics_pipeline() local
654 color_blend_state.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; in create_graphics_pipeline()
655 color_blend_state.pNext = NULL; in create_graphics_pipeline()
656 color_blend_state.flags = 0; in create_graphics_pipeline()
657 color_blend_state.logicOpEnable = false; in create_graphics_pipeline()
658 color_blend_state.attachmentCount = num_color_attachments; in create_graphics_pipeline()
659 color_blend_state.pAttachments = blend_attachment_states; in create_graphics_pipeline()
690 gfx_pipeline_info.pColorBlendState = &color_blend_state; in create_graphics_pipeline()
/external/vulkan-validation-layers/layers/
Dcore_validation.cpp1377 …const safe_VkPipelineColorBlendStateCreateInfo *color_blend_state = pPipeline->graphicsPipelineCI.… in ValidatePipelineUnlocked() local
1378 if (color_blend_state->attachmentCount != subpass_desc->colorAttachmentCount) { in ValidatePipelineUnlocked()
1385 subpass_desc->colorAttachmentCount, color_blend_state->attachmentCount); in ValidatePipelineUnlocked()