Searched refs:column_offset (Results 1 – 3 of 3) sorted by relevance
878 const int column_offset = -(block.column4x4 & (source_width4x4 - 1)); in FindWarpSamples() local879 if (column_offset < 0) top_left = false; in FindWarpSamples()880 if (column_offset + source_width4x4 > block.width4x4) top_right = false; in FindWarpSamples()
1702 const GLint column_offset = column * n_rows; in configureAttribute() local1709 (GLvoid*)((attribute_offset + column_offset) * sizeof(GLdouble))); in configureAttribute()
432 const GLuint column_offset = column * column_stride; in GetGLSLConstructor() local433 const GLvoid* column_data = (GLubyte*)data + column_offset; in GetGLSLConstructor()