Searched refs:compatibleRenderPassHandle (Results 1 – 10 of 10) sorted by relevance
23 GrVkResourceProvider::CompatibleRPHandle compatibleRenderPassHandle) { in Make() argument60 std::move(compatibleRenderPass), compatibleRenderPassHandle); in Make()
66 GrVkResourceProvider::CompatibleRPHandle compatibleRenderPassHandle() const { in compatibleRenderPassHandle() function
94 GrVkResourceProvider::CompatibleRPHandle compatibleRenderPassHandle(
240 GrVkResourceProvider::CompatibleRPHandle GrVkRenderTarget::compatibleRenderPassHandle( in compatibleRenderPassHandle() function in GrVkRenderTarget253 return fb->compatibleRenderPassHandle(); in compatibleRenderPassHandle()
236 GrVkResourceProvider::CompatibleRPHandle rpHandle = fFramebuffer->compatibleRenderPassHandle(); in init()563 fFramebuffer->compatibleRenderPassHandle(); in addAdditionalRenderPass()
191 *pRPHandle = target->compatibleRenderPassHandle(withResolve, withStencil, selfDepFlags, in findRenderPass()
95 const GrVkResourceProvider::CompatibleRPHandle& rpHandle = vkRT->compatibleRenderPassHandle(); in init()332 vkRT->compatibleRenderPassHandle(); in discard()437 vkRT->compatibleRenderPassHandle(); in onClear()525 vkRT->compatibleRenderPassHandle(); in addAdditionalRenderPass()576 vkRT->compatibleRenderPassHandle(); in copy()
61 GrVkResourceProvider::CompatibleRPHandle compatibleRenderPassHandle() const { in compatibleRenderPassHandle() function
342 const GrVkResourceProvider::CompatibleRPHandle& rpHandle = rt->compatibleRenderPassHandle(); in copySurfaceAsDraw()
200 *pRPHandle = target.compatibleRenderPassHandle(); in findRenderPass()