Searched refs:completeMask (Results 1 – 1 of 1) sorted by relevance
407 const uint8_t completeMask = 0xFF; in SetStencilForShaderExport() local411 desc->setStencilFrontFuncs(unusedReference, VK_COMPARE_OP_ALWAYS, completeMask); in SetStencilForShaderExport()412 desc->setStencilBackFuncs(unusedReference, VK_COMPARE_OP_ALWAYS, completeMask); in SetStencilForShaderExport()415 desc->setStencilFrontWriteMask(completeMask); in SetStencilForShaderExport()416 desc->setStencilBackWriteMask(completeMask); in SetStencilForShaderExport()