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Searched refs:completeMask (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DUtilsVk.cpp407 const uint8_t completeMask = 0xFF; in SetStencilForShaderExport() local
411 desc->setStencilFrontFuncs(unusedReference, VK_COMPARE_OP_ALWAYS, completeMask); in SetStencilForShaderExport()
412 desc->setStencilBackFuncs(unusedReference, VK_COMPARE_OP_ALWAYS, completeMask); in SetStencilForShaderExport()
415 desc->setStencilFrontWriteMask(completeMask); in SetStencilForShaderExport()
416 desc->setStencilBackWriteMask(completeMask); in SetStencilForShaderExport()