/external/skia/src/gpu/dawn/ |
D | GrDawnRenderTarget.h | 47 bool completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) override;
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D | GrDawnRenderTarget.cpp | 38 bool GrDawnRenderTarget::completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) { in completeStencilAttachment() function in GrDawnRenderTarget
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/external/skia/src/gpu/ |
D | GrRenderTarget.cpp | 57 if (!this->completeStencilAttachment(stencil.get(), useMSAASurface)) { in attachStencilAttachment()
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D | GrRenderTarget.h | 85 virtual bool completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) = 0;
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/external/skqp/src/gpu/mtl/ |
D | GrMtlRenderTarget.h | 82 bool completeStencilAttachment() override;
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D | GrMtlRenderTarget.mm | 76 bool GrMtlRenderTarget::completeStencilAttachment() { function
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/external/skqp/src/gpu/ |
D | GrRenderTarget.cpp | 82 if (!fRenderTarget->completeStencilAttachment()) { in attachStencilAttachment()
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/external/skqp/include/gpu/ |
D | GrRenderTarget.h | 124 virtual bool completeStencilAttachment() = 0;
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/external/skia/src/gpu/mtl/ |
D | GrMtlRenderTarget.h | 84 bool completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) override;
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D | GrMtlRenderTarget.mm | 148 bool GrMtlRenderTarget::completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) { function
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/external/skia/src/gpu/gl/ |
D | GrGLRenderTarget.h | 85 bool completeStencilAttachment(GrAttachment* stencil, bool useMultisampleFBO) override;
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D | GrGLRenderTarget.cpp | 127 bool GrGLRenderTarget::completeStencilAttachment(GrAttachment* stencil, bool useMultisampleFBO) { in completeStencilAttachment() function in GrGLRenderTarget
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/external/skqp/src/gpu/gl/ |
D | GrGLRenderTarget.h | 94 bool completeStencilAttachment() override;
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D | GrGLRenderTarget.cpp | 112 bool GrGLRenderTarget::completeStencilAttachment() { in completeStencilAttachment() function in GrGLRenderTarget
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/external/skia/src/gpu/d3d/ |
D | GrD3DRenderTarget.h | 110 bool completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) override { in completeStencilAttachment() function
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/external/skqp/src/gpu/vk/ |
D | GrVkRenderTarget.h | 161 bool completeStencilAttachment() override;
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D | GrVkRenderTarget.cpp | 233 bool GrVkRenderTarget::completeStencilAttachment() { in completeStencilAttachment() function in GrVkRenderTarget
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/external/skia/src/gpu/vk/ |
D | GrVkRenderTarget.h | 166 bool completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) override;
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D | GrVkRenderTarget.cpp | 230 bool GrVkRenderTarget::completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) { in completeStencilAttachment() function in GrVkRenderTarget
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/external/skia/src/gpu/mock/ |
D | GrMockTexture.h | 108 bool completeStencilAttachment(GrAttachment*, bool useMSAASurface) override { in completeStencilAttachment() function
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/external/skqp/src/gpu/mock/ |
D | GrMockTexture.h | 120 bool completeStencilAttachment() override { return true; } in completeStencilAttachment() function
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