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Searched refs:completeStencilAttachment (Results 1 – 21 of 21) sorted by relevance

/external/skia/src/gpu/dawn/
DGrDawnRenderTarget.h47 bool completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) override;
DGrDawnRenderTarget.cpp38 bool GrDawnRenderTarget::completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) { in completeStencilAttachment() function in GrDawnRenderTarget
/external/skia/src/gpu/
DGrRenderTarget.cpp57 if (!this->completeStencilAttachment(stencil.get(), useMSAASurface)) { in attachStencilAttachment()
DGrRenderTarget.h85 virtual bool completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) = 0;
/external/skqp/src/gpu/mtl/
DGrMtlRenderTarget.h82 bool completeStencilAttachment() override;
DGrMtlRenderTarget.mm76 bool GrMtlRenderTarget::completeStencilAttachment() { function
/external/skqp/src/gpu/
DGrRenderTarget.cpp82 if (!fRenderTarget->completeStencilAttachment()) { in attachStencilAttachment()
/external/skqp/include/gpu/
DGrRenderTarget.h124 virtual bool completeStencilAttachment() = 0;
/external/skia/src/gpu/mtl/
DGrMtlRenderTarget.h84 bool completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) override;
DGrMtlRenderTarget.mm148 bool GrMtlRenderTarget::completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) { function
/external/skia/src/gpu/gl/
DGrGLRenderTarget.h85 bool completeStencilAttachment(GrAttachment* stencil, bool useMultisampleFBO) override;
DGrGLRenderTarget.cpp127 bool GrGLRenderTarget::completeStencilAttachment(GrAttachment* stencil, bool useMultisampleFBO) { in completeStencilAttachment() function in GrGLRenderTarget
/external/skqp/src/gpu/gl/
DGrGLRenderTarget.h94 bool completeStencilAttachment() override;
DGrGLRenderTarget.cpp112 bool GrGLRenderTarget::completeStencilAttachment() { in completeStencilAttachment() function in GrGLRenderTarget
/external/skia/src/gpu/d3d/
DGrD3DRenderTarget.h110 bool completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) override { in completeStencilAttachment() function
/external/skqp/src/gpu/vk/
DGrVkRenderTarget.h161 bool completeStencilAttachment() override;
DGrVkRenderTarget.cpp233 bool GrVkRenderTarget::completeStencilAttachment() { in completeStencilAttachment() function in GrVkRenderTarget
/external/skia/src/gpu/vk/
DGrVkRenderTarget.h166 bool completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) override;
DGrVkRenderTarget.cpp230 bool GrVkRenderTarget::completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) { in completeStencilAttachment() function in GrVkRenderTarget
/external/skia/src/gpu/mock/
DGrMockTexture.h108 bool completeStencilAttachment(GrAttachment*, bool useMSAASurface) override { in completeStencilAttachment() function
/external/skqp/src/gpu/mock/
DGrMockTexture.h120 bool completeStencilAttachment() override { return true; } in completeStencilAttachment() function