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Searched refs:computeProjectedTriLod (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluTextureTestUtil.cpp309 static float computeProjectedTriLod (LodMode mode, const tcu::Vec3& u, const tcu::Vec3& projection,… in computeProjectedTriLod() function
319 static float computeProjectedTriLod (LodMode mode, const tcu::Vec3& u, const tcu::Vec3& v, const tc… in computeProjectedTriLod() function
331 static float computeProjectedTriLod (LodMode mode, const tcu::Vec3& u, const tcu::Vec3& v, const tc… in computeProjectedTriLod() function
496 …float lod = computeProjectedTriLod(params.lodMode, triU[triNdx], triW[triNdx], triWx, triWy, (flo… in sampleTextureProjected()
540 …float lod = computeProjectedTriLod(params.lodMode, triU[triNdx], triV[triNdx], triW[triNdx], triW… in sampleTextureProjected()
843 …float lod = computeProjectedTriLod(params.lodMode, triU[triNdx], triV[triNdx], triW[triNdx], triP… in sampleTextureProjected()