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Searched refs:connection_handler_ (Results 1 – 6 of 6) sorted by relevance

/external/openscreen/cast/common/channel/
Dvirtual_connection_router.h112 connection_handler_ = handler; in set_connection_namespace_handler()
129 ConnectionNamespaceHandler* connection_handler_ = nullptr; variable
Dvirtual_connection_router.cc213 if (connection_handler_) { in OnMessage()
214 connection_handler_->OnMessage(this, socket, std::move(message)); in OnMessage()
/external/openscreen/cast/standalone_sender/
Dlooping_file_cast_agent.cc72 connection_handler_(&router_, this), in LoopingFileCastAgent()
248 connection_handler_.OpenRemoteConnection( in HandleReceiverStatus()
333 connection_handler_.CloseRemoteConnection(connection); in Shutdown()
Dlooping_file_cast_agent.h161 ConnectionNamespaceHandler connection_handler_; variable
/external/openscreen/cast/receiver/
Dapplication_agent.h159 ConnectionNamespaceHandler connection_handler_; variable
Dapplication_agent.cc53 connection_handler_(&router_, this), in ApplicationAgent()