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Searched refs:convertVertexBufferGPU (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
DVertexArrayMtl.h110 angle::Result convertVertexBufferGPU(const gl::Context *glContext,
DVertexArrayMtl.mm871 ANGLE_TRY(convertVertexBufferGPU(glContext, srcBuffer, binding, attribIndex,
928 angle::Result VertexArrayMtl::convertVertexBufferGPU(const gl::Context *glContext,
/external/angle/src/libANGLE/renderer/vulkan/
DVertexArrayVk.h115 angle::Result convertVertexBufferGPU(ContextVk *contextVk,
DVertexArrayVk.cpp376 angle::Result VertexArrayVk::convertVertexBufferGPU(ContextVk *contextVk, in convertVertexBufferGPU() function in rx::VertexArrayVk
643 ANGLE_TRY(convertVertexBufferGPU(contextVk, bufferVk, binding, attribIndex, in syncDirtyAttrib()