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Searched refs:createDefinedSym (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceELFSection.cpp106 createDefinedSym(NullSymbolName, STT_NOTYPE, STB_LOCAL, NullSection, 0, 0); in createNullSymbol()
110 void ELFSymbolTableSection::createDefinedSym(GlobalString Name, uint8_t Type, in createDefinedSym() function in Ice::ELFSymbolTableSection
DIceELFObjectWriter.cpp257 SymTab->createDefinedSym(FuncName, SymbolType, SymbolBinding, Section, in writeFunctionCode()
411 SymTab->createDefinedSym(Name, SymbolType, SymbolBinding, Section, in writeDataOfType()
551 SymTab->createDefinedSym(SymName, STT_NOTYPE, STB_LOCAL, Section, in writeConstantPool()
601 SymTab->createDefinedSym(JumpTableName, SymbolType, SymbolBinding, Section, in writeJumpTable()
DIceELFSection.h178 void createDefinedSym(GlobalString Name, uint8_t Type, uint8_t Binding,