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Searched refs:create_frag_shader_deint_yuv (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_compositor_gfx.h55 create_frag_shader_deint_yuv(struct vl_compositor *c,
Dvl_compositor.c55 c->fs_yuv.weave.y = create_frag_shader_deint_yuv(c, true, true); in init_shaders()
56 c->fs_yuv.weave.uv = create_frag_shader_deint_yuv(c, false, true); in init_shaders()
57 c->fs_yuv.bob.y = create_frag_shader_deint_yuv(c, true, false); in init_shaders()
58 c->fs_yuv.bob.uv = create_frag_shader_deint_yuv(c, false, false); in init_shaders()
Dvl_compositor_gfx.c311 create_frag_shader_deint_yuv(struct vl_compositor *c, bool y, bool w) in create_frag_shader_deint_yuv() function