Searched refs:create_uniform_indirect (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/freedreno/ir3/ |
D | ir3_compiler_nir.c | 769 base_lo = create_uniform_indirect(b, ubo, TYPE_U32, ir3_get_addr0(ctx, src0, ptrsz)); in emit_intrinsic_load_ubo() 770 base_hi = create_uniform_indirect(b, ubo + 1, TYPE_U32, ir3_get_addr0(ctx, src0, ptrsz)); in emit_intrinsic_load_ubo() 1510 dst[i] = create_uniform_indirect(b, idx + i, in emit_intrinsic()
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D | ir3.h | 1415 create_uniform_indirect(struct ir3_block *block, int n, type_t type, in create_uniform_indirect() function
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