Searched refs:curr_index (Results 1 – 9 of 9) sorted by relevance
1231 int curr_index = node_view.NumRegularFanins(); in ApplyNodeUpdates() local1232 int curr_control_start = curr_index; in ApplyNodeUpdates()1236 node_def->mutable_input()->SwapElements(curr_index, in ApplyNodeUpdates()1238 if (curr_control_start == curr_index) { in ApplyNodeUpdates()1241 ++curr_index; in ApplyNodeUpdates()1460 const int curr_index, const int fanout_index, in SortTopologically()1465 if (IsNextIteration(graph_->node(curr_index)) && in SortTopologically()1472 edges_in_cycle->push_back({curr_index, fanout_index}); in SortTopologically()1481 const int curr_index, in SortTopologically() argument1485 const auto& node_view = nodes_[curr_index]; in SortTopologically()[all …]
627 int curr_index = v->size(); in ResizeByTrimmingEndForValue() local631 curr_index = i; in ResizeByTrimmingEndForValue()636 if (curr_index <= last_index) { in ResizeByTrimmingEndForValue()637 v->resize(curr_index); in ResizeByTrimmingEndForValue()
617 unsigned int curr_index = 0; in getEdgesForTrianglesTessellation() local627 iterator != coordinates.end(); iterator++, curr_index++) in getEdgesForTrianglesTessellation()652 selected_v1_index = curr_index; in getEdgesForTrianglesTessellation()658 selected_v2_index = curr_index; in getEdgesForTrianglesTessellation()664 selected_v3_index = curr_index; in getEdgesForTrianglesTessellation()699 iterator != coordinates.end(); iterator++, curr_index++) in getEdgesForTrianglesTessellation()
682 auto curr_index = curr_list.FrontIndex(); in ParseCommandLineImpl() local690 (curr_index != curr_list.FrontIndex())) { in ParseCommandLineImpl()
719 auto curr_index = curr_list.FrontIndex(); in ParseCommandLineImpl() local727 (curr_index != curr_list.FrontIndex())) { in ParseCommandLineImpl()
729 auto curr_index = curr_list.FrontIndex(); in ParseCommandLineImpl() local737 (curr_index != curr_list.FrontIndex())) { in ParseCommandLineImpl()