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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderUtils.cpp65 glw::GLint current_patch_vertices = 0; in captureTessellationData() local
67 m_gl.getIntegerv(GL_PATCH_VERTICES, &current_patch_vertices); in captureTessellationData()
182 m_gl.patchParameteri(m_parent_test->m_glExtTokens.PATCH_VERTICES, current_patch_vertices); in captureTessellationData()