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Searched refs:cuspResolveLevel (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/tessellate/
DGrStrokeIndirectTessellator.cpp532 int8_t cuspResolveLevel = counter.countCircles(1); in GrStrokeIndirectTessellator() local
533 *nextResolveLevel++ = -cuspResolveLevel; // Negative signals a cusp. in GrStrokeIndirectTessellator()
544 int8_t cuspResolveLevel = 0; in GrStrokeIndirectTessellator() local
548 cuspResolveLevel = counter.countCircles(numChops); in GrStrokeIndirectTessellator()
556 SkASSERT(cuspResolveLevel <= 0xf); in GrStrokeIndirectTessellator()
557 *nextResolveLevel++ = -((1 << 4) | cuspResolveLevel); in GrStrokeIndirectTessellator()
565 SkASSERT(cuspResolveLevel <= 0xf); in GrStrokeIndirectTessellator()
566 *nextResolveLevel++ = -((2 << 4) | cuspResolveLevel); in GrStrokeIndirectTessellator()
859 int8_t cuspResolveLevel = -resolveLevel; in writeBuffers() local
866 binningWriter.writeCircle(cuspResolveLevel, cusp); in writeBuffers()
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/external/skia/tests/
DStrokeIndirectTest.cpp364 int cuspResolveLevel = (areCusps) ? resolveLevelForCircles : 0; in verifyResolveLevels() local
365 int signal = -((n << 4) | cuspResolveLevel); in verifyResolveLevels()