/external/deqp/framework/opengl/ |
D | gluShaderUtil.hpp | 304 return deInRange32(dataType, TYPE_FLOAT_VEC2, TYPE_FLOAT_VEC4) in isDataTypeVector() 305 || deInRange32(dataType, TYPE_DOUBLE_VEC2, TYPE_DOUBLE_VEC4) in isDataTypeVector() 306 || deInRange32(dataType, TYPE_INT_VEC2, TYPE_INT_VEC4) in isDataTypeVector() 307 || deInRange32(dataType, TYPE_UINT_VEC2, TYPE_UINT_VEC4) in isDataTypeVector() 308 || deInRange32(dataType, TYPE_BOOL_VEC2, TYPE_BOOL_VEC4) in isDataTypeVector() 309 || deInRange32(dataType, TYPE_UINT8_VEC2, TYPE_UINT8_VEC4) in isDataTypeVector() 310 || deInRange32(dataType, TYPE_INT8_VEC2, TYPE_INT8_VEC4) in isDataTypeVector() 311 || deInRange32(dataType, TYPE_UINT16_VEC2, TYPE_UINT16_VEC4) in isDataTypeVector() 312 || deInRange32(dataType, TYPE_INT16_VEC2, TYPE_INT16_VEC4) in isDataTypeVector() 313 || deInRange32(dataType, TYPE_FLOAT16_VEC2, TYPE_FLOAT16_VEC4) in isDataTypeVector() [all …]
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D | gluShaderLibrary.cpp | 265 return deInRange32(c, '0', '9'); in isNumeric() 270 return deInRange32(c, 'a', 'z') || deInRange32(c, 'A', 'Z'); in isAlpha() 275 …return deInRange32(c, 'a', 'z') || deInRange32(c, 'A', 'Z') || deInRange32(c, '0', '9') || (c == '… in isCaseNameChar()
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D | gluShaderUtil.cpp | 1002 DE_ASSERT(deInRange32(size, 1, 4)); in getDataTypeVector()
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/external/deqp/framework/common/ |
D | tcuRGBA.hpp | 61 DE_ASSERT(deInRange32(r, 0, 255)); in RGBA() 62 DE_ASSERT(deInRange32(g, 0, 255)); in RGBA() 63 DE_ASSERT(deInRange32(b, 0, 255)); in RGBA() 64 DE_ASSERT(deInRange32(a, 0, 255)); in RGBA() 75 …void setRed (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0xF… in setRed() 76 …void setGreen (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0x… in setGreen() 77 …void setBlue (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0x… in setBlue() 78 …void setAlpha (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0x… in setAlpha()
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D | tcuTextureUtil.cpp | 462 …const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::C… in getTextureFormatInfo() 463 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatInfo() 464 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatInfo() 465 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE); in getTextureFormatInfo() 607 …const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::C… in getTextureFormatBitDepth() 608 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatBitDepth() 609 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatBitDepth() 610 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE); in getTextureFormatBitDepth() 684 …const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::C… in getTextureFormatMantissaBitDepth() 685 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatMantissaBitDepth() [all …]
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D | tcuTexture.cpp | 1472 DE_ASSERT(deInRange32(map[c], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3)); in setPixel() 1584 DE_ASSERT(deInRange32(map[c], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3)); in setPixel()
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/external/deqp/framework/delibs/debase/ |
D | deInt32.h | 121 DE_INLINE deBool deInRange32 (int a, int mn, int mx) in deInRange32() function 665 DE_ASSERT(deInRange32(leastSignificantBitNdx, 0, 32)); in deBitMask32() 666 DE_ASSERT(deInRange32(numBits, 0, 32)); in deBitMask32() 667 DE_ASSERT(deInRange32(leastSignificantBitNdx+numBits, 0, 32)); in deBitMask32() 682 DE_ASSERT(deInRange32(numBits, 1, 32)); in deUintMaxValue32() 691 DE_ASSERT(deInRange32(numBits, 1, 32)); in deIntMaxValue32() 703 DE_ASSERT(deInRange32(numBits, 1, 32)); in deIntMinValue32() 715 DE_ASSERT(deInRange32(numBits, 1, 32)); in deSignExtendTo32()
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderLibrary.cpp | 72 return deInRange32(c, '0', '9'); in isNumeric() 77 return deInRange32(c, 'a', 'z') || deInRange32(c, 'A', 'Z'); in isAlpha() 82 …return deInRange32(c, 'a', 'z') || deInRange32(c, 'A', 'Z') || deInRange32(c, '0', '9') || (c == '… in isCaseNameChar()
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/external/deqp/framework/delibs/deimage/ |
D | deARGB.h | 51 DE_ASSERT(deInRange32(f, 0, 256)); in deARGB_multiply()
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/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
D | vktUniformBlockCase.cpp | 323 …if (deInRange32(type, glu::TYPE_UINT8, glu::TYPE_UINT8_VEC4) || deInRange32(type, glu::TYPE_INT8, … in getDataTypeByteSize() 327 …if (deInRange32(type, glu::TYPE_UINT16, glu::TYPE_UINT16_VEC4) || deInRange32(type, glu::TYPE_INT1… in getDataTypeByteSize()
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/external/deqp/external/vulkancts/modules/vulkan/transform_feedback/ |
D | vktTransformFeedbackFuzzLayoutCase.cpp | 550 return deInRange32(a1, a2, b2s) || in isOverlaped() 551 deInRange32(b1s, a2, b2s) || in isOverlaped() 552 deInRange32(a2, a1, b1s) || in isOverlaped() 553 deInRange32(b2s, a1, b1s); in isOverlaped()
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/external/deqp/framework/qphelper/ |
D | qpTestLog.c | 894 DE_ASSERT(deInRange32(width, 1, 32768)); in qpTestLog_writeImage() 895 DE_ASSERT(deInRange32(height, 1, 32768)); in qpTestLog_writeImage()
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/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
D | vktSSBOLayoutCase.cpp | 248 …if (deInRange32(type, glu::TYPE_UINT8, glu::TYPE_UINT8_VEC4) || deInRange32(type, glu::TYPE_INT8, … in getDataTypeByteSize() 252 …else if (deInRange32(type, glu::TYPE_UINT16, glu::TYPE_UINT16_VEC4) || deInRange32(type, glu::TYPE… in getDataTypeByteSize()
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
D | vktImageCompressionTranscodingSupport.cpp | 216 return deInRange32(format, VK_FORMAT_ASTC_4x4_UNORM_BLOCK, VK_FORMAT_ASTC_12x12_SRGB_BLOCK); in FormatIsASTC() 2873 …if (deInRange32(m_parameters.formatCompressed, VK_FORMAT_BC1_RGB_UNORM_BLOCK, VK_FORMAT_BC7_SRGB_B… in checkSupport() 2877 …if (deInRange32(m_parameters.formatCompressed, VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK, VK_FORMAT_EAC_R1… in checkSupport() 3186 …if (shaderType != SHADER_TYPE_FRAGMENT && deInRange32(operationNdx, OPERATION_ATTACHMENT_READ, OPE… in createImageCompressionTranscodingTests() 3189 …if (shaderType != SHADER_TYPE_COMPUTE && deInRange32(operationNdx, OPERATION_IMAGE_LOAD, OPERATION… in createImageCompressionTranscodingTests()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkImageUtil.cpp | 3610 DE_ASSERT(deInRange32(formatNdx, 0, DE_LENGTH_OF_ARRAY(compressedFormatParameters))); in getBlockSizeInBytes() 3620 DE_ASSERT(deInRange32(formatNdx, 0, DE_LENGTH_OF_ARRAY(compressedFormatParameters))); in getBlockWidth() 3630 DE_ASSERT(deInRange32(formatNdx, 0, DE_LENGTH_OF_ARRAY(compressedFormatParameters))); in getBlockHeight()
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/external/deqp/modules/gles31/functional/ |
D | es31fAtomicCounterTests.cpp | 654 if (!deInRange32(values[valueNdx], min[valueNdx], max[valueNdx])) in checkRange()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 2026 …if (!deInRange32(fboTexTarget, Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_X, Framebuffer::TEXTARGET_… in framebufferTexture2D() 2209 else if (deInRange32(attachment.texTarget, Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_X, in checkFramebufferStatus() 2332 RC_IF_ERROR(!deInRange32(width, 0, m_limits.maxRenderbufferSize) || in renderbufferStorage() 2333 !deInRange32(height, 0, m_limits.maxRenderbufferSize), in renderbufferStorage()
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