Searched refs:debugBloatEnabled (Results 1 – 3 of 3) sorted by relevance
96 bool debugBloatEnabled() const { return fDebugBloat > 0; } in debugBloatEnabled() function97 float debugBloat() const { SkASSERT(this->debugBloatEnabled()); return fDebugBloat; } in debugBloat()
97 if (proc.debugBloatEnabled()) { in emitGeometryShader()
276 if (proc.debugBloatEnabled()) { in onEmitCode()