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Searched refs:depthRangeUnrestricted (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Device/
DContext.hpp158 inline bool hasDepthRangeUnrestricted() const { return depthRangeUnrestricted; } in hasDepthRangeUnrestricted()
222 bool depthRangeUnrestricted; member
DContext.cpp326 depthRangeUnrestricted = device->hasExtension(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME); in GraphicsState()