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Searched refs:depth_sample_count (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/frontends/lavapipe/
Dlvp_pass.c47 uint32_t color_sample_count = 1, depth_sample_count = 1; in lvp_render_pass_compile() local
96 depth_sample_count = pass_att->samples; in lvp_render_pass_compile()
100 depth_sample_count); in lvp_render_pass_compile()
/external/mesa3d/src/amd/vulkan/
Dradv_pass.c203 uint32_t color_sample_count = 1, depth_sample_count = 1; in radv_render_pass_compile() local
252 depth_sample_count = pass_att->samples; in radv_render_pass_compile()
256 depth_sample_count); in radv_render_pass_compile()
258 subpass->depth_sample_count = depth_sample_count; in radv_render_pass_compile()
Dradv_private.h2292 VkSampleCountFlagBits depth_sample_count; member
Dradv_pipeline.c1191 …uint32_t z_samples = subpass->depth_stencil_attachment ? subpass->depth_sample_count : ms->num_sam… in radv_pipeline_init_multisample_state()