Searched refs:depth_stencil_state (Results 1 – 6 of 6) sorted by relevance
111 VkPipelineDepthStencilStateCreateInfo depth_stencil_state = {}; in zink_create_gfx_pipeline() local112 depth_stencil_state.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO; in zink_create_gfx_pipeline()113 depth_stencil_state.depthTestEnable = state->depth_stencil_alpha_state->depth_test; in zink_create_gfx_pipeline()114 depth_stencil_state.depthCompareOp = state->depth_stencil_alpha_state->depth_compare_op; in zink_create_gfx_pipeline()115 depth_stencil_state.depthBoundsTestEnable = state->depth_stencil_alpha_state->depth_bounds_test; in zink_create_gfx_pipeline()116 depth_stencil_state.minDepthBounds = state->depth_stencil_alpha_state->min_depth_bounds; in zink_create_gfx_pipeline()117 depth_stencil_state.maxDepthBounds = state->depth_stencil_alpha_state->max_depth_bounds; in zink_create_gfx_pipeline()118 depth_stencil_state.stencilTestEnable = state->depth_stencil_alpha_state->stencil_test; in zink_create_gfx_pipeline()119 depth_stencil_state.front = state->depth_stencil_alpha_state->stencil_front; in zink_create_gfx_pipeline()120 depth_stencil_state.back = state->depth_stencil_alpha_state->stencil_back; in zink_create_gfx_pipeline()[all …]
300 pipeline->gen7.depth_stencil_state, in genX()
1020 # define depth_stencil_dw pipeline->gen7.depth_stencil_state
3480 uint32_t depth_stencil_state[3]; member
605 VkPipelineDepthStencilStateCreateInfo depth_stencil_state = { in create_depth_stencil_resolve_pipeline() local643 .pDepthStencilState = &depth_stencil_state, in create_depth_stencil_resolve_pipeline()
1262 static const struct brw_tracked_state genX(depth_stencil_state) = {5658 &genX(depth_stencil_state), /* must do before cc unit */5729 &genX(depth_stencil_state), /* must do before cc unit */5877 &genX(depth_stencil_state),