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Searched refs:descriptorSetObjects (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/Device/
DContext.hpp69 inline const DescriptorSet::Array &getDescriptorSetObjects() const { return descriptorSetObjects; } in getDescriptorSetObjects()
80 DescriptorSet::Array descriptorSetObjects = {}; member
DRenderer.hpp173 vk::DescriptorSet::Array descriptorSetObjects; member
DRenderer.cpp268 draw->descriptorSetObjects = inputs.getDescriptorSetObjects(); in draw()
428 vk::DescriptorSet::PrepareForSampling(draw->descriptorSetObjects, draw->pipelineLayout, device); in draw()
477 vk::DescriptorSet::ContentsChanged(descriptorSetObjects, pipelineLayout, device); in teardown()
DContext.cpp197 descriptorSetObjects = dso; in updateDescriptorSets()
/external/swiftshader/src/Pipeline/
DComputeProgram.hpp58 vk::DescriptorSet::Array const &descriptorSetObjects,
DComputeProgram.cpp210 vk::DescriptorSet::Array const &descriptorSetObjects, in run() argument
306 vk::DescriptorSet::ContentsChanged(descriptorSetObjects, pipelineLayout, device); in run()
/external/swiftshader/src/Vulkan/
DVkPipeline.cpp300 vk::DescriptorSet::Array const &descriptorSetObjects, in run() argument
307 descriptorSetObjects, descriptorSets, descriptorDynamicOffsets, pushConstants, in run()
DVkPipeline.hpp146 vk::DescriptorSet::Array const &descriptorSetObjects,
DVkCommandBuffer.cpp180 pipelineState.descriptorSetObjects, in play()
214 pipelineState.descriptorSetObjects, in play()
480 inputs.updateDescriptorSets(pipelineState.descriptorSetObjects, in draw()
980 descriptorSetObjects[firstSet + i] = vk::Cast(pDescriptorSets[i]); in CmdBindDescriptorSets()
1000 pipelineState.descriptorSetObjects[i] = descriptorSetObjects[i]; in play()
1019 vk::DescriptorSet::Array descriptorSetObjects; member in __anon37a6868d0111::CmdBindDescriptorSets
DVkCommandBuffer.hpp146 vk::DescriptorSet::Array descriptorSetObjects = {}; member