Searched refs:detachTextures (Results 1 – 2 of 2) sorted by relevance
77 detachTextures(state); in clearLayeredFBO()168 void ClearMultiviewGL::detachTextures(const gl::FramebufferState &state) in detachTextures() function in rx::ClearMultiviewGL
62 void detachTextures(const gl::FramebufferState &state);