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Searched refs:detachTextures (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DClearMultiviewGL.cpp77 detachTextures(state); in clearLayeredFBO()
168 void ClearMultiviewGL::detachTextures(const gl::FramebufferState &state) in detachTextures() function in rx::ClearMultiviewGL
DClearMultiviewGL.h62 void detachTextures(const gl::FramebufferState &state);