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/external/swiftshader/src/OpenGL/compiler/
DIntermediate.cpp1240 float determinant2(float m00, float m01, float m10, float m11) in determinant2() function
1249 return m00 * determinant2(m11, m12, m21, m22) - in determinant3()
1250 m10 * determinant2(m01, m02, m21, m22) + in determinant3()
1251 m20 * determinant2(m01, m02, m11, m12); in determinant3()
1270 return determinant2(unionArray[0].getFConst(), in ComputeDeterminant()
1341 …tempConstArray[0].setFConst(invDet * determinant2(m11, m12, m21, m22)); // m00 = invDet * (m11 * … in CreateInverse()
1342 …tempConstArray[1].setFConst(invDet * determinant2(m12, m10, m22, m20)); // m01 = -invDet * (m10 * … in CreateInverse()
1343 …tempConstArray[2].setFConst(invDet * determinant2(m10, m11, m20, m21)); // m02 = invDet * (m10 * … in CreateInverse()
1344 …tempConstArray[3].setFConst(invDet * determinant2(m21, m22, m01, m02)); // m10 = -invDet * (m01 * … in CreateInverse()
1345 …tempConstArray[4].setFConst(invDet * determinant2(m00, m02, m20, m22)); // m11 = invDet * (m00 * … in CreateInverse()
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