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Searched refs:devPathIBounds (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/ccpr/
DGrCCPerFlushResources.cpp27 const SkIRect& devPathIBounds, GrFillRule fillRule, SkIVector* devToAtlasOffset) { in renderDeviceSpacePathInAtlas() argument
31 if (clipIBounds.contains(devPathIBounds)) { in renderDeviceSpacePathInAtlas()
32 clippedPathIBounds = devPathIBounds; in renderDeviceSpacePathInAtlas()
35 SkAssertResult(clippedPathIBounds.intersect(clipIBounds, devPathIBounds)); in renderDeviceSpacePathInAtlas()
DGrCCPerFlushResources.h33 const SkIRect& devPathIBounds, GrFillRule fillRule, SkIVector* devToAtlasOffset);
/external/skqp/src/gpu/ccpr/
DGrCCPerFlushResources.h86 const SkIRect& devPathIBounds,
DGrCCPerFlushResources.cpp384 const SkIRect& clipIBounds, const SkPath& devPath, const SkIRect& devPathIBounds, in renderDeviceSpacePathInAtlas() argument
394 if (!this->placeRenderedPathInAtlas(clipIBounds, devPathIBounds, &scissorTest, in renderDeviceSpacePathInAtlas()