Searched refs:dispatch_indirect (Results 1 – 6 of 6) sorted by relevance
/external/mesa3d/src/vulkan/overlay-layer/ |
D | overlay_params.h | 47 OVERLAY_PARAM_BOOL(dispatch_indirect) \
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cComputeShaderTests.cpp | 613 …ation(int local_size_x, int local_size_y, int local_size_z, GLuint binding, bool dispatch_indirect) in RunIteration() argument 642 if (dispatch_indirect) in RunIteration() 792 bool RunIteration(const uvec3& local_size, const uvec3& num_groups, bool dispatch_indirect) in RunIteration() argument 833 if (dispatch_indirect) in RunIteration() 963 bool RunIteration(const uvec3& local_size, const uvec3& num_groups, bool dispatch_indirect) in RunIteration() argument 1018 if (dispatch_indirect) in RunIteration() 1154 bool RunIteration(const uvec3& local_size, const uvec3& num_groups, bool dispatch_indirect) in RunIteration() argument 1184 if (dispatch_indirect) in RunIteration() 1356 bool RunIteration(const uvec3& local_size, const uvec3& num_groups, bool dispatch_indirect) in RunIteration() argument 1390 if (dispatch_indirect) in RunIteration() [all …]
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cComputeShaderTests.cpp | 604 …ation(int local_size_x, int local_size_y, int local_size_z, GLuint binding, bool dispatch_indirect) in RunIteration() argument 633 if (dispatch_indirect) in RunIteration() 784 bool RunIteration(const uvec3& local_size, const uvec3& num_groups, bool dispatch_indirect) in RunIteration() argument 834 if (dispatch_indirect) in RunIteration() 978 bool RunIteration(const uvec3& local_size, const uvec3& num_groups, bool dispatch_indirect) in RunIteration() argument 1078 if (dispatch_indirect) in RunIteration() 1189 bool RunIteration(const uvec3& local_size, const uvec3& num_groups, bool dispatch_indirect) in RunIteration() argument 1223 if (dispatch_indirect) in RunIteration() 1393 bool RunIteration(const uvec3& local_size, const uvec3& num_groups, bool dispatch_indirect) in RunIteration() argument 1441 if (dispatch_indirect) in RunIteration() [all …]
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/external/mesa3d/src/gallium/frontends/lavapipe/ |
D | lvp_private.h | 930 struct lvp_cmd_dispatch_indirect dispatch_indirect; member
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D | lvp_cmd_buffer.c | 812 cmd->u.dispatch_indirect.buffer = lvp_buffer_from_handle(_buffer); in lvp_CmdDispatchIndirect() 813 cmd->u.dispatch_indirect.offset = offset; in lvp_CmdDispatchIndirect()
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D | lvp_execute.c | 1918 state->dispatch_info.indirect = cmd->u.dispatch_indirect.buffer->bo; in handle_dispatch_indirect() 1919 state->dispatch_info.indirect_offset = cmd->u.dispatch_indirect.offset; in handle_dispatch_indirect()
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