Searched refs:doBicubic (Results 1 – 5 of 5) sorted by relevance
251 bool doBicubic; in drawTextureProducerImpl() local254 fContext->contextPriv().sharpenMipmappedTextures(), &doBicubic); in drawTextureProducerImpl()255 const GrSamplerState::Filter* filterMode = doBicubic ? nullptr : &fm; in drawTextureProducerImpl()
770 bool doBicubic; in shouldTileImage() local773 &doBicubic); in shouldTileImage()776 if (doBicubic) { in shouldTileImage()821 bool doBicubic; in drawBitmap() local824 fContext->contextPriv().sharpenMipmappedTextures(), &doBicubic); in drawBitmap()828 if (doBicubic) { in drawBitmap()843 tileSize, doBicubic); in drawBitmap()1180 bool doBicubic; in drawBitmapRect() local1183 fContext->contextPriv().sharpenMipmappedTextures(), &doBicubic); in drawBitmapRect()1187 if (doBicubic) { in drawBitmapRect()[all …]
593 bool* doBicubic) { in GrSkFilterQualityToGrFilterMode() argument594 *doBicubic = false; in GrSkFilterQualityToGrFilterMode()626 *doBicubic = GrBicubicEffect::ShouldUseBicubic(matrix, &textureFilterMode); in GrSkFilterQualityToGrFilterMode()
136 bool* doBicubic);
214 bool doBicubic; in asFragmentProcessor() local217 args.fContext->contextPriv().sharpenMipmappedTextures(), &doBicubic); in asFragmentProcessor()232 if (doBicubic) { in asFragmentProcessor()