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Searched refs:drawID (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp478 context, mode, firsts[drawID], counts[drawID], gl::DrawElementsType::InvalidEnum, \
480 ANGLE_TRY(mRenderer->drawArrays(context, mode, firsts[drawID], counts[drawID], 0, 0)); \
485 context, mode, firsts[drawID], counts[drawID], gl::DrawElementsType::InvalidEnum, \
486 nullptr, instanceCounts[drawID], 0, 0, false)); \
487 ANGLE_TRY(mRenderer->drawArrays(context, mode, firsts[drawID], counts[drawID], \
488 instanceCounts[drawID], 0)); \
493 context, mode, firsts[drawID], counts[drawID], gl::DrawElementsType::InvalidEnum, \
494 nullptr, instanceCounts[drawID], 0, baseInstances[drawID], false)); \
495 ANGLE_TRY(mRenderer->drawArrays(context, mode, firsts[drawID], counts[drawID], \
496 instanceCounts[drawID], baseInstances[drawID])); \
[all …]
/external/angle/src/libANGLE/renderer/
Drenderer_utils.cpp1021 #define DRAW_ARRAYS__ contextImpl->drawArrays(context, mode, firsts[drawID], counts[drawID])
1023 contextImpl->drawArraysInstanced(context, mode, firsts[drawID], counts[drawID], \
1024 instanceCounts[drawID])
1026 contextImpl->drawElements(context, mode, counts[drawID], type, indices[drawID])
1028 contextImpl->drawElementsInstanced(context, mode, counts[drawID], type, indices[drawID], \
1029 instanceCounts[drawID])
1031 contextImpl->drawArraysInstancedBaseInstance(context, mode, firsts[drawID], counts[drawID], \
1032 instanceCounts[drawID], baseInstances[drawID])
1035 context, mode, counts[drawID], type, indices[drawID], instanceCounts[drawID], \
1036 baseVertices[drawID], baseInstances[drawID])
[all …]
Drenderer_utils.h445 #define ANGLE_SET_DRAW_ID_UNIFORM_0(drawID) \ argument
447 #define ANGLE_SET_DRAW_ID_UNIFORM_1(drawID) programObject->setDrawIDUniform(drawID) argument
461 #define ANGLE_NOOP_DRAW_ context->noopDraw(mode, counts[drawID])
463 context->noopDrawInstanced(mode, counts[drawID], instanceCounts[drawID])
467 gl::MarkTransformFeedbackBufferUsage(context, counts[drawID], 1)
469 gl::MarkTransformFeedbackBufferUsage(context, counts[drawID], instanceCounts[drawID])
/external/angle/src/compiler/translator/tree_ops/
DEmulateMultiDrawShaderBuiltins.cpp132 const TVariable *drawID = in EmulateGLDrawID() local
134 const TIntermSymbol *drawIDSymbol = new TIntermSymbol(drawID); in EmulateGLDrawID()
154 DeclareGlobalVariable(root, drawID); in EmulateGLDrawID()
/external/angle/src/libANGLE/
DvalidationES3.cpp3491 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawArraysInstancedANGLE() local
3493 if (!ValidateDrawArraysInstancedBase(context, mode, firsts[drawID], counts[drawID], in ValidateMultiDrawArraysInstancedANGLE()
3494 instanceCounts[drawID])) in ValidateMultiDrawArraysInstancedANGLE()
3527 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawElementsInstancedANGLE() local
3529 if (!ValidateDrawElementsInstancedBase(context, mode, counts[drawID], type, indices[drawID], in ValidateMultiDrawElementsInstancedANGLE()
3530 instanceCounts[drawID])) in ValidateMultiDrawElementsInstancedANGLE()
3595 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawArraysInstancedBaseInstanceANGLE() local
3597 if (!ValidateDrawArraysInstancedBase(context, modePacked, firsts[drawID], counts[drawID], in ValidateMultiDrawArraysInstancedBaseInstanceANGLE()
3598 instanceCounts[drawID])) in ValidateMultiDrawArraysInstancedBaseInstanceANGLE()
3625 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE() local
[all …]
DvalidationES2.cpp6098 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawArraysANGLE() local
6100 if (!ValidateDrawArrays(context, mode, firsts[drawID], counts[drawID])) in ValidateMultiDrawArraysANGLE()
6120 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawElementsANGLE() local
6122 if (!ValidateDrawElements(context, mode, counts[drawID], type, indices[drawID])) in ValidateMultiDrawElementsANGLE()
/external/mesa3d/src/mesa/main/
Ddraw.c350 GLuint drawID) in _mesa_draw_arrays() argument
362 .draw_id = drawID, in _mesa_draw_arrays()