Searched refs:draw_create_vertex_shader (Results 1 – 9 of 9) sorted by relevance
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_vs.c | 48 vs = draw_create_vertex_shader(llvmpipe->draw, templ); in llvmpipe_create_vs_state()
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_pipe_vs.c | 124 vs->draw_shader = draw_create_vertex_shader(svga->swtnl.draw, &tmp2); in svga_create_vs_state()
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/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_vs.c | 53 draw_create_vertex_shader(struct draw_context *draw, in draw_create_vertex_shader() function
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D | draw_context.h | 227 draw_create_vertex_shader(struct draw_context *draw,
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/external/mesa3d/src/gallium/drivers/r300/ |
D | r300_vs_draw.c | 366 vs->draw_vs = draw_create_vertex_shader(draw, &new_vs); in r300_draw_init_vertex_shader()
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_state_shader.c | 268 state->draw_data = draw_create_vertex_shader(softpipe->draw, &state->shader); in softpipe_create_vs_state()
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/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_draw.c | 408 vp->draw = draw_create_vertex_shader(draw, &vp->pipe); in nv30_render_vbo()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_program.c | 756 vpv->base.driver_shader = draw_create_vertex_shader(st->draw, &state); in st_create_vp_variant() 799 vpv->base.driver_shader = draw_create_vertex_shader(st->draw, &state); in st_create_vp_variant()
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/external/mesa3d/src/gallium/drivers/i915/ |
D | i915_state.c | 651 return draw_create_vertex_shader(i915->draw, templ); in i915_create_vs_state()
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