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Searched refs:dstLocation (Results 1 – 6 of 6) sorted by relevance

/external/llvm-project/clang/lib/StaticAnalyzer/Core/
DExprEngineObjC.cpp47 ExplodedNodeSet &dstLocation, SValBuilder &svalBuilder, in populateObjCForDestinationSet() argument
52 for (ExplodedNode *Pred : dstLocation) { in populateObjCForDestinationSet()
127 ExplodedNodeSet dstLocation; in VisitObjCForCollectionStmt() local
128 evalLocation(dstLocation, S, elem, Pred, state, elementV, false); in VisitObjCForCollectionStmt()
134 populateObjCForDestinationSet(dstLocation, svalBuilder, S, elem, elementV, in VisitObjCForCollectionStmt()
138 populateObjCForDestinationSet(dstLocation, svalBuilder, S, elem, elementV, in VisitObjCForCollectionStmt()
/external/clang/lib/StaticAnalyzer/Core/
DExprEngineObjC.cpp87 ExplodedNodeSet dstLocation; in VisitObjCForCollectionStmt() local
88 evalLocation(dstLocation, S, elem, Pred, state, elementV, nullptr, false); in VisitObjCForCollectionStmt()
93 for (ExplodedNodeSet::iterator NI = dstLocation.begin(), in VisitObjCForCollectionStmt()
94 NE = dstLocation.end(); NI!=NE; ++NI) { in VisitObjCForCollectionStmt()
/external/skia/src/gpu/d3d/
DGrD3DGpu.cpp485 D3D12_TEXTURE_COPY_LOCATION dstLocation = {}; in copySurfaceAsCopyTexture() local
486 dstLocation.pResource = dstResource->d3dResource(); in copySurfaceAsCopyTexture()
487 dstLocation.Type = D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX; in copySurfaceAsCopyTexture()
488 dstLocation.SubresourceIndex = 0; in copySurfaceAsCopyTexture()
504 &dstLocation, in copySurfaceAsCopyTexture()
596 D3D12_TEXTURE_COPY_LOCATION dstLocation = {}; in onReadPixels() local
597 dstLocation.Type = D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT; in onReadPixels()
601 fDevice->GetCopyableFootprints(&desc, 0, 1, baseOffset, &dstLocation.PlacedFootprint, in onReadPixels()
615 dstLocation.pResource = d3dBuf->d3dResource(); in onReadPixels()
620 fCurrentDirectCommandList->copyTextureRegionToBuffer(transferBuffer, &dstLocation, 0, 0, in onReadPixels()
[all …]
DGrD3DCommandList.h75 const D3D12_TEXTURE_COPY_LOCATION* dstLocation,
82 const D3D12_TEXTURE_COPY_LOCATION* dstLocation,
DGrD3DCommandList.cpp186 const D3D12_TEXTURE_COPY_LOCATION* dstLocation, in copyTextureRegionToTexture() argument
196 fCommandList->CopyTextureRegion(dstLocation, dstX, dstY, 0, srcLocation, srcBox); in copyTextureRegionToTexture()
200 const D3D12_TEXTURE_COPY_LOCATION* dstLocation, in copyTextureRegionToBuffer() argument
211 fCommandList->CopyTextureRegion(dstLocation, dstX, dstY, 0, srcLocation, srcBox); in copyTextureRegionToBuffer()
/external/skia/tests/
DTransferPixelsTest.cpp30 auto dstLocation = [dst, dstBpp, bufferWidth](int x, int y) { in fill_transfer_data() local
45 GrConvertPixels(GrPixmap(dstInfo, dstLocation(i, j), dstBpp), in fill_transfer_data()