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/external/mesa3d/src/mesa/tnl/
Dt_split_copy.c528 struct gl_vertex_buffer_binding *dstbind = &copy->varying[i].dstbinding; in replay_init() local
533 dstbind->Stride = copy->vertex_size; in replay_init()
534 dstbind->BufferObj = NULL; in replay_init()
535 dst->BufferBinding = dstbind; in replay_init()