/external/deqp/framework/common/ |
D | tcuTexLookupVerifier.hpp | 108 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dudy, const f… 109 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dwdx, const f…
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D | tcuTexLookupVerifier.cpp | 2211 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dwdx, const flo… in computeLodBoundsFromDerivates() argument 2214 const float mvx = deFloatAbs(dvdx); in computeLodBoundsFromDerivates() 2249 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dudy, const flo… in computeLodBoundsFromDerivates() argument 2251 return computeLodBoundsFromDerivates(dudx, dvdx, 0.0f, dudy, dvdy, 0.0f, prec); in computeLodBoundsFromDerivates() 2291 const float dvdx = float(faceSize) * 0.5f * (tcdx*ma - tc*madx) / (ma*ma); in computeCubeLodBoundsFromDerivates() local 2294 const Vec2 bounds = computeLodBoundsFromDerivates(dudx, dvdx, dudy, dvdy, prec); in computeCubeLodBoundsFromDerivates()
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/external/mesa3d/src/mesa/swrast/ |
D | s_aaline.c | 197 GLfloat dvdx = tPlane[0] / tPlane[2] * invQ * height; in compute_lambda() local 200 GLfloat r2 = dvdx * dvdx + dvdy * dvdy; in compute_lambda()
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D | s_texfilter.c | 1650 const GLfloat dudx, const GLfloat dvdx, in sample_2d_ewa() argument 1665 GLfloat vx = dvdx * scaling; in sample_2d_ewa() 1777 const GLfloat dudx, const GLfloat dvdx, in sample_2d_footprint() argument 1786 GLfloat vx = dvdx * scaling; in sample_2d_footprint() 1921 GLfloat dvdx = texH * ((t + dtdx) / (q + dqdx) - t * invQ); in sample_lambda_2d_aniso() local 1928 GLfloat Px2 = dudx * dudx + dvdx * dvdx; in sample_lambda_2d_aniso() 1996 dudx, dvdx, dudy, dvdy, (GLint) floorf(lod), rgba[i]); in sample_lambda_2d_aniso()
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D | s_span.c | 423 GLfloat dvdx = texH * ((t + dtdx) / (q + dqdx) - t * invQ); in _swrast_compute_lambda() local 426 GLfloat x = sqrtf(dudx * dudx + dvdx * dvdx); in _swrast_compute_lambda()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureUnitTests.cpp | 224 float dvdx = derivateParts.z() * (float)textureSize.y() * screenDerivate.x(); in calculateLodMax() local 227 return deFloatLog2(de::max(de::abs(dudx), de::abs(dudy)) + de::max(de::abs(dvdx), de::abs(dvdy))); in calculateLodMax() 235 float dvdx = derivateParts.z() * (float)textureSize.y() * screenDerivate.x(); in calculateLodMin() local 238 …return deFloatLog2(de::max(de::max(de::abs(dudx), de::abs(dudy)), de::max(de::abs(dvdx), de::abs(d… in calculateLodMin()
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/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.hpp | 173 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy); 174 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, flo…
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D | gluTextureTestUtil.cpp | 210 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy) in computeLodFromDerivates() argument 216 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx), deFloatSqrt(dudy*dudy + dvdy*dvdy)); in computeLodFromDerivates() 223 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); in computeLodFromDerivates() 250 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float … in computeLodFromDerivates() argument 256 …p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dw… in computeLodFromDerivates() 263 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); in computeLodFromDerivates() 323 float dvdx = triDerivateX(v, projection, wx, width, wy/height); in computeProjectedTriLod() local 327 return computeLodFromDerivates(mode, dudx, dvdx, dudy, dvdy); in computeProjectedTriLod() 335 float dvdx = triDerivateX(v, projection, wx, width, wy/height); in computeProjectedTriLod() local 341 return computeLodFromDerivates(mode, dudx, dvdx, dwdx, dudy, dvdy, dwdy); in computeProjectedTriLod() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureUnitTests.cpp | 304 float dvdx = derivateParts[1].x() * (float)textureSize.y() * screenDerivate.x(); in calculateLodMax() local 310 const float mv = de::max(de::abs(dvdx), de::abs(dvdy)); in calculateLodMax() 320 float dvdx = derivateParts[1].x() * (float)textureSize.y() * screenDerivate.x(); in calculateLodMin() local 326 const float mv = de::max(de::abs(dvdx), de::abs(dvdy)); in calculateLodMin()
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D | es3fVertexTextureTests.cpp | 1302 const float dvdx = (trans10.y() - trans00.y()) * (float)texHeight / dstSize.x(); in calculateLod() local 1305 return deFloatLog2(deFloatSqrt(de::max(dudx*dudx + dvdx*dvdx, dudy*dudy + dvdy*dvdy))); in calculateLod() 1643 const float dvdx = (trans10.y() - trans00.y()) * (float)srcHeight / dstSize.x(); in calculateLod() local 1648 …return deFloatLog2(deFloatSqrt(de::max(dudx*dudx + dvdx*dvdx + dwdx*dwdx, dudy*dudy + dvdy*dvdy + … in calculateLod()
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_tex_sample.c | 2349 const float dudx, const float dvdx, in img_filter_2d_ewa() argument 2362 const float vx = dvdx * scaling; in img_filter_2d_ewa() 2568 const float dvdx = (t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]) * t_to_v; in mip_filter_linear_aniso() local 2581 const float Px2 = dudx * dudx + dvdx * dvdx; in mip_filter_linear_aniso() 2652 level0, dudx, dvdx, dudy, dvdy, rgba); in mip_filter_linear_aniso()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 293 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy) in computeLodFromDerivates() argument 299 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx), deFloatSqrt(dudy*dudy + dvdy*dvdy)); in computeLodFromDerivates() 306 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); in computeLodFromDerivates() 321 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float … in computeLodFromDerivates() argument 327 …p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dw… in computeLodFromDerivates() 334 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); in computeLodFromDerivates()
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/external/swiftshader/src/Pipeline/ |
D | SamplerCore.cpp | 1222 Float4 dvdx = duvdxy.zzzz; in computeLod2D() local 1227 vDelta = As<Float4>((As<Int4>(dvdx) & mask) | ((As<Int4>(dvdy) & ~mask))); in computeLod2D()
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/external/swiftshader/src/Shader/ |
D | SamplerCore.cpp | 1414 Float4 dvdx = duvdxy.zzzz; in computeLod() local 1419 vDelta = As<Float4>((As<Int4>(dvdx) & mask) | ((As<Int4>(dvdy) & ~mask))); in computeLod()
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