Searched refs:eglGetCurrentSurface (Results 1 – 25 of 39) sorted by relevance
12
21 { "eglGetCurrentSurface", (deFunctionPtr)eglGetCurrentSurface },
28 { "eglGetCurrentSurface", (deFunctionPtr)eglGetCurrentSurface },
28 dst->getCurrentSurface = (eglGetCurrentSurfaceFunc) loader->get("eglGetCurrentSurface");
35 #define eglGetCurrentSurface eglwGetCurrentSurface macro
17 eglGetCurrentSurface
43 EGL_ENTRYPOINT(eglGetCurrentSurface)
56 EGLSurface drawSurface = eglGetCurrentSurface(EGL_DRAW); in TEST_P()57 EGLSurface readSurface = eglGetCurrentSurface(EGL_READ); in TEST_P()136 EGLSurface drawSurface = eglGetCurrentSurface(EGL_DRAW); in TEST_P()137 EGLSurface readSurface = eglGetCurrentSurface(EGL_READ); in TEST_P()
23 eglGetCurrentSurface
18 eglGetCurrentSurface @27
26 eglGetCurrentSurface;
54 EGLSurface (EGLAPIENTRY* eglGetCurrentSurface)(EGLint readdraw);
530 EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw) in eglGetCurrentSurface() function699 this->eglGetCurrentSurface = egl::GetCurrentSurface; in LibEGLexports()
22 eglGetCurrentSurface
44 auto dsurface = eglGetCurrentSurface(EGL_DRAW); in context_restorer()45 auto rsurface = eglGetCurrentSurface(EGL_READ); in context_restorer()
41 auto dsurface = eglGetCurrentSurface(EGL_DRAW); in context_restorer()42 auto rsurface = eglGetCurrentSurface(EGL_READ); in context_restorer()
16 eglGetCurrentSurface @13
17 eglGetCurrentSurface;
20 auto dsurface = eglGetCurrentSurface(EGL_DRAW); in context_restorer()21 auto rsurface = eglGetCurrentSurface(EGL_READ); in context_restorer()
148 const EGLContext gotReadSurface = eglGetCurrentSurface(EGL_READ); in executeForContext()151 const EGLContext gotDrawSurface = eglGetCurrentSurface(EGL_DRAW); in executeForContext()
30 #define eglGetCurrentSurface l_eglGetCurrentSurface macro
30 #define eglGetCurrentSurface t_eglGetCurrentSurface macro
132 EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface (EGLint readdraw);
35 eglw::EGLSurface eglGetCurrentSurface (eglw::EGLint readdraw);
176 EGLSurface currentDrawSurface = eglGetCurrentSurface(EGL_DRAW); in Initialize()180 EGLSurface currentReadSurface = eglGetCurrentSurface(EGL_READ); in Initialize()204 EGLSurface currentDrawSurface = eglGetCurrentSurface(EGL_DRAW); in Uninitialize()208 EGLSurface currentReadSurface = eglGetCurrentSurface(EGL_READ); in Uninitialize()