Searched refs:eglHandle (Results 1 – 5 of 5) sorted by relevance
33 void *eglHandle) in initialize() argument36 if (eglHandle) in initialize()40 nativeEGLHandle = eglHandle; in initialize()
23 egl::Error initialize(EGLNativeDisplayType nativeDisplay, const char *libName, void *eglHandle);
221 void *eglHandle = in initialize() local223 ANGLE_TRY(mEGL->initialize(display->getNativeDisplayId(), "libEGL.so.1", eglHandle)); in initialize()
61 void *eglHandle = in initialize() local63 ANGLE_TRY(egl->initialize(display->getNativeDisplayId(), GetEGLPath(), eglHandle)); in initialize()
543 Optional<EGLAttrib> eglHandle; in ValidateGetPlatformDisplayCommon() local694 eglHandle = value; in ValidateGetPlatformDisplayCommon()886 if (eglHandle.valid() && platformType != EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE && in ValidateGetPlatformDisplayCommon()