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Searched refs:fBufferIdx (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/tessellate/
DGrStrokeTessellator.h131 if (fBufferIdx == 4) { in fetchRadialSegmentsPerRadian()
141 fBufferIdx = 0; in fetchRadialSegmentsPerRadian()
143 SkASSERT(0 <= fBufferIdx && fBufferIdx < 4); in fetchRadialSegmentsPerRadian()
144 SkASSERT(fStrokeWidths[fBufferIdx] == head->fStroke.getWidth()); in fetchRadialSegmentsPerRadian()
145 return fNumRadialSegmentsPerRadian[fBufferIdx++]; in fetchRadialSegmentsPerRadian()
152 int fBufferIdx = 4; // Initialize the buffer as "empty"; variable