Searched refs:fCanUseDoLoops (Results 1 – 5 of 5) sorted by relevance
182 bool fCanUseDoLoops = false; variable187 return fCanUseDoLoops; in canUseDoLoops()306 result->fCanUseDoLoops = true; in Default()
181 bool canUseDoLoops() const { return fCanUseDoLoops; } in canUseDoLoops()324 bool fCanUseDoLoops : 1; variable
62 fCanUseDoLoops = true; in GrShaderCaps()145 writer->appendBool("Can use do-while loops", fCanUseDoLoops); in dumpJSON()
977 shaderCaps->fCanUseDoLoops = version >= GR_GL_VER(2, 0); in initGLSL()3737 shaderCaps->fCanUseDoLoops = false; in applyDriverCorrectnessWorkarounds()4069 shaderCaps->fCanUseDoLoops = false; in applyDriverCorrectnessWorkarounds()
78 fCaps->fCanUseDoLoops = false; in Impl()