Searched refs:fChunks (Results 1 – 5 of 5) sorted by relevance
39 , fChunks(chunks) in GrVertexChunkBuilder()46 if (!fChunks->empty()) { in ~GrVertexChunkBuilder()48 fChunks->back().fCount = fCurrChunkVertexCount; in ~GrVertexChunkBuilder()69 if (!fChunks->empty()) { in allocChunk()71 fChunks->back().fCount = fCurrChunkVertexCount; in allocChunk()74 GrVertexChunk* chunk = &fChunks->push_back(); in allocChunk()83 fChunks->pop_back(); in allocChunk()93 GrVertexChunkArray* const fChunks; variable
24 , fChunks((Chunk*)sk_calloc_throw(NumChunksFor(fSize) * sizeof(Chunk))) in SkBitSet()33 this->fChunks = std::move(that.fChunks);48 Chunk* chunks = fChunks.get(); in set()61 Chunk* chunks = fChunks.get(); in reset()78 const Chunk* chunks = fChunks.get(); in forEachSetIndex()127 const Chunk* chunks = fChunks.get(); in findFirst()141 const Chunk* chunks = fChunks.get(); in findFirstUnset()163 std::unique_ptr<Chunk, SkFunctionWrapper<void(void*), sk_free>> fChunks; variable166 return fChunks.get() + (index / kChunkBits); in chunkFor()
462 fChunks = NULL; in ZNStringPool()467 fChunks = new ZNStringPoolChunk; in ZNStringPool()468 if (fChunks == NULL) { in ZNStringPool()488 while (fChunks != NULL) { in ~ZNStringPool()489 ZNStringPoolChunk *nextChunk = fChunks->fNext; in ~ZNStringPool()490 delete fChunks; in ~ZNStringPool()491 fChunks = nextChunk; in ~ZNStringPool()509 int32_t remainingLength = POOL_CHUNK_SIZE - fChunks->fLimit; in get()516 ZNStringPoolChunk *oldChunk = fChunks; in get()517 fChunks = new ZNStringPoolChunk; in get()[all …]
68 ZNStringPoolChunk *fChunks;