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Searched refs:fColorSampleCounts (Results 1 – 10 of 10) sorted by relevance

/external/skqp/src/gpu/vk/
DGrVkCaps.cpp679 fColorSampleCounts.push_back(1); in initSampleCounts()
686 fColorSampleCounts.push_back(2); in initSampleCounts()
689 fColorSampleCounts.push_back(4); in initSampleCounts()
692 fColorSampleCounts.push_back(8); in initSampleCounts()
695 fColorSampleCounts.push_back(16); in initSampleCounts()
698 fColorSampleCounts.push_back(32); in initSampleCounts()
701 fColorSampleCounts.push_back(64); in initSampleCounts()
721 int count = fConfigTable[config].fColorSampleCounts.count(); in getRenderTargetSampleCount()
728 SkASSERT(fConfigTable[config].fColorSampleCounts.count() && in getRenderTargetSampleCount()
729 fConfigTable[config].fColorSampleCounts[0] == 1); in getRenderTargetSampleCount()
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DGrVkCaps.h209 SkTDArray<int> fColorSampleCounts; member
/external/skia/src/gpu/d3d/
DGrD3DCaps.cpp725 fColorSampleCounts.push_back(1); in initSampleCounts()
737 fColorSampleCounts.push_back(2); in initSampleCounts()
740 fColorSampleCounts.push_back(4); in initSampleCounts()
743 fColorSampleCounts.push_back(8); in initSampleCounts()
746 fColorSampleCounts.push_back(16); in initSampleCounts()
842 int count = info.fColorSampleCounts.count(); in getRenderTargetSampleCount()
849 SkASSERT(info.fColorSampleCounts.count() && info.fColorSampleCounts[0] == 1); in getRenderTargetSampleCount()
854 if (info.fColorSampleCounts[i] >= requestedCount) { in getRenderTargetSampleCount()
855 return info.fColorSampleCounts[i]; in getRenderTargetSampleCount()
872 const auto& table = info.fColorSampleCounts; in maxRenderTargetSampleCount()
DGrD3DCaps.h185 SkTDArray<int> fColorSampleCounts; member
/external/skia/src/gpu/vk/
DGrVkCaps.cpp1342 fColorSampleCounts.push_back(1); in initSampleCounts()
1353 fColorSampleCounts.push_back(2); in initSampleCounts()
1356 fColorSampleCounts.push_back(4); in initSampleCounts()
1359 fColorSampleCounts.push_back(8); in initSampleCounts()
1362 fColorSampleCounts.push_back(16); in initSampleCounts()
1474 int count = info.fColorSampleCounts.count(); in getRenderTargetSampleCount()
1481 SkASSERT(info.fColorSampleCounts.count() && info.fColorSampleCounts[0] == 1); in getRenderTargetSampleCount()
1486 if (info.fColorSampleCounts[i] >= requestedCount) { in getRenderTargetSampleCount()
1487 return info.fColorSampleCounts[i]; in getRenderTargetSampleCount()
1504 const auto& table = info.fColorSampleCounts; in maxRenderTargetSampleCount()
DGrVkCaps.h355 SkTDArray<int> fColorSampleCounts; member
/external/skqp/src/gpu/gl/
DGrGLCaps.cpp2057 fConfigTable[i].fColorSampleCounts.setCount(count+1); in initConfigTable()
2060 fConfigTable[i].fColorSampleCounts[0] = 1; in initConfigTable()
2062 fConfigTable[i].fColorSampleCounts[j+1] = temp[count - j - 1]; in initConfigTable()
2086 fConfigTable[i].fColorSampleCounts.append(count, kDefaultSamples); in initConfigTable()
2090 fConfigTable[i].fColorSampleCounts.setCount(1); in initConfigTable()
2091 fConfigTable[i].fColorSampleCounts[0] = 1; in initConfigTable()
2878 int count = fConfigTable[config].fColorSampleCounts.count(); in getRenderTargetSampleCount()
2884 return fConfigTable[config].fColorSampleCounts[0] == 1 ? 1 : 0; in getRenderTargetSampleCount()
2888 if (fConfigTable[config].fColorSampleCounts[i] >= requestedCount) { in getRenderTargetSampleCount()
2889 int count = fConfigTable[config].fColorSampleCounts[i]; in getRenderTargetSampleCount()
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DGrGLCaps.h579 SkTDArray<int> fColorSampleCounts; member
/external/skia/src/gpu/gl/
DGrGLCaps.cpp3150 fFormatTable[i].fColorSampleCounts.setCount(count+1); in setupSampleCounts()
3153 fFormatTable[i].fColorSampleCounts[0] = 1; in setupSampleCounts()
3158 fFormatTable[i].fColorSampleCounts[j+1] = SkPrevPow2(temp[count - j - 1]); in setupSampleCounts()
3160 fFormatTable[i].fColorSampleCounts[j+1] = temp[count - j - 1]; in setupSampleCounts()
3184 fFormatTable[i].fColorSampleCounts.append(count, kDefaultSamples); in setupSampleCounts()
3188 fFormatTable[i].fColorSampleCounts.setCount(1); in setupSampleCounts()
3189 fFormatTable[i].fColorSampleCounts[0] = 1; in setupSampleCounts()
4327 int count = info.fColorSampleCounts.count(); in getRenderTargetSampleCount()
4334 return info.fColorSampleCounts[0] == 1 ? 1 : 0; in getRenderTargetSampleCount()
4338 if (info.fColorSampleCounts[i] >= requestedCount) { in getRenderTargetSampleCount()
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DGrGLCaps.h729 SkTDArray<int> fColorSampleCounts; member