Searched refs:fCurrUpload (Results 1 – 4 of 4) sorted by relevance
38 while (fCurrUpload != fInlineUploads.end() && in executeDrawsAndUploadsForMeshDrawOp()39 fCurrUpload->fUploadBeforeToken == drawToken) { in executeDrawsAndUploadsForMeshDrawOp()40 this->rtCommandBuffer()->inlineUpload(this, fCurrUpload->fUpload); in executeDrawsAndUploadsForMeshDrawOp()41 ++fCurrUpload; in executeDrawsAndUploadsForMeshDrawOp()59 fCurrUpload = fInlineUploads.begin(); in preExecuteDraws()64 SkASSERT(fCurrUpload == fInlineUploads.end()); in reset()
167 SkArenaAllocList<InlineUpload>::Iter fCurrUpload; variable
48 while (fCurrUpload != fInlineUploads.end() && in executeDrawsAndUploadsForMeshDrawOp()49 fCurrUpload->fUploadBeforeToken == drawToken) { in executeDrawsAndUploadsForMeshDrawOp()50 this->opsRenderPass()->inlineUpload(this, fCurrUpload->fUpload); in executeDrawsAndUploadsForMeshDrawOp()51 ++fCurrUpload; in executeDrawsAndUploadsForMeshDrawOp()84 fCurrUpload = fInlineUploads.begin(); in preExecuteDraws()89 SkASSERT(fCurrUpload == fInlineUploads.end()); in reset()
323 SkArenaAllocList<InlineUpload>::Iter fCurrUpload; variable