Searched refs:fEdgeVectors (Results 1 – 2 of 2) sorted by relevance
/external/skia/src/gpu/geometry/ |
D | GrQuadUtils.cpp | 1100 fEdgeVectors.reset(fOriginal.fX, fOriginal.fY, fOriginal.fW, fDeviceType); in reset() 1158 return 1.f / fEdgeVectors.fInvLengths; in getEdgeLengths() 1169 fOutsetRequest.reset(fEdgeVectors, fDeviceType, edgeDistances); in getOutsetRequest() 1177 fEdgeEquations.reset(fEdgeVectors); in getEdgeEquations() 1190 vertices->moveAlong(fEdgeVectors, signedEdgeDistances); in adjustVertices() 1194 Vertices projected = { fEdgeVectors.fX2D, fEdgeVectors.fY2D, /*w*/ 1.f, 0.f, 0.f, 0.f, 0 }; in adjustVertices() 1195 projected.moveAlong(fEdgeVectors, signedEdgeDistances); in adjustVertices() 1209 V4f halfLengths = -0.5f / next_cw(fEdgeVectors.fInvLengths); // Negate to inset in adjustDegenerateVertices() 1212 vertices->moveAlong(fEdgeVectors, safeInsets); in adjustDegenerateVertices() 1219 V4f x2d = fEdgeVectors.fX2D; in adjustDegenerateVertices() [all …]
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D | GrQuadUtils.h | 177 EdgeVectors fEdgeVectors; variable
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